Searched refs:ATI_FRAGMENT_SHADER (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h1826 ATI_FRAGMENT_SHADER, enumerator in enum:wined3d_gl_extension
4229 glGenFragmentShadersATI, ATI_FRAGMENT_SHADER, NULL) \
4231 glBindFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \
4233 glDeleteFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \
4235 glBeginFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \
4237 glEndFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \
4239 glPassTexCoordATI, ATI_FRAGMENT_SHADER, NULL) \
4241 glSampleMapATI, ATI_FRAGMENT_SHADER, NULL) \
4243 glColorFragmentOp1ATI, ATI_FRAGMENT_SHADER, NULL) \
4245 glColorFragmentOp2ATI, ATI_FRAGMENT_SHADER, NUL
[all...]
H A Ddirectx.c119 {"GL_ATI_fragment_shader", ATI_FRAGMENT_SHADER, 0 },
2203 /* Also disable ATI_FRAGMENT_SHADER if register combiners and texture_shader2
2206 gl_info->supported[ATI_FRAGMENT_SHADER] = FALSE;
2472 if (gl_info->supported[ATI_FRAGMENT_SHADER])
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h1821 ATI_FRAGMENT_SHADER, enumerator in enum:wined3d_gl_extension
4220 glGenFragmentShadersATI, ATI_FRAGMENT_SHADER, NULL) \
4222 glBindFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \
4224 glDeleteFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \
4226 glBeginFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \
4228 glEndFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \
4230 glPassTexCoordATI, ATI_FRAGMENT_SHADER, NULL) \
4232 glSampleMapATI, ATI_FRAGMENT_SHADER, NULL) \
4234 glColorFragmentOp1ATI, ATI_FRAGMENT_SHADER, NULL) \
4236 glColorFragmentOp2ATI, ATI_FRAGMENT_SHADER, NUL
[all...]
H A Ddirectx.c110 {"GL_ATI_fragment_shader", ATI_FRAGMENT_SHADER, 0 },
2400 /* Also disable ATI_FRAGMENT_SHADER if register combiners and texture_shader2
2403 gl_info->supported[ATI_FRAGMENT_SHADER] = FALSE;
2616 if (gl_info->supported[ATI_FRAGMENT_SHADER])
H A Dutils.c3110 else if (gl_info->supported[ATI_FRAGMENT_SHADER]) *ps_selected = SHADER_ATI;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_gl.h106 ATI_FRAGMENT_SHADER, enumerator in enum:wined3d_gl_extension
H A Ddirectx.c162 {"GL_ATI_fragment_shader", ATI_FRAGMENT_SHADER },
2577 if (gl_info->supported[ATI_FRAGMENT_SHADER])
3073 /* Also disable ATI_FRAGMENT_SHADER if register combiners and texture_shader2
3076 gl_info->supported[ATI_FRAGMENT_SHADER] = FALSE;
3086 if (gl_info->supported[ATI_FRAGMENT_SHADER])

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