Searched refs:ATI_FRAGMENT_SHADER (Results 1 - 7 of 7) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_gl.h | 1826 ATI_FRAGMENT_SHADER, enumerator in enum:wined3d_gl_extension 4229 glGenFragmentShadersATI, ATI_FRAGMENT_SHADER, NULL) \ 4231 glBindFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \ 4233 glDeleteFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \ 4235 glBeginFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \ 4237 glEndFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \ 4239 glPassTexCoordATI, ATI_FRAGMENT_SHADER, NULL) \ 4241 glSampleMapATI, ATI_FRAGMENT_SHADER, NULL) \ 4243 glColorFragmentOp1ATI, ATI_FRAGMENT_SHADER, NULL) \ 4245 glColorFragmentOp2ATI, ATI_FRAGMENT_SHADER, NUL [all...] |
H A D | directx.c | 119 {"GL_ATI_fragment_shader", ATI_FRAGMENT_SHADER, 0 }, 2203 /* Also disable ATI_FRAGMENT_SHADER if register combiners and texture_shader2 2206 gl_info->supported[ATI_FRAGMENT_SHADER] = FALSE; 2472 if (gl_info->supported[ATI_FRAGMENT_SHADER])
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | wined3d_gl.h | 1821 ATI_FRAGMENT_SHADER, enumerator in enum:wined3d_gl_extension 4220 glGenFragmentShadersATI, ATI_FRAGMENT_SHADER, NULL) \ 4222 glBindFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \ 4224 glDeleteFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \ 4226 glBeginFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \ 4228 glEndFragmentShaderATI, ATI_FRAGMENT_SHADER, NULL) \ 4230 glPassTexCoordATI, ATI_FRAGMENT_SHADER, NULL) \ 4232 glSampleMapATI, ATI_FRAGMENT_SHADER, NULL) \ 4234 glColorFragmentOp1ATI, ATI_FRAGMENT_SHADER, NULL) \ 4236 glColorFragmentOp2ATI, ATI_FRAGMENT_SHADER, NUL [all...] |
H A D | directx.c | 110 {"GL_ATI_fragment_shader", ATI_FRAGMENT_SHADER, 0 }, 2400 /* Also disable ATI_FRAGMENT_SHADER if register combiners and texture_shader2 2403 gl_info->supported[ATI_FRAGMENT_SHADER] = FALSE; 2616 if (gl_info->supported[ATI_FRAGMENT_SHADER])
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H A D | utils.c | 3110 else if (gl_info->supported[ATI_FRAGMENT_SHADER]) *ps_selected = SHADER_ATI;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | wined3d_gl.h | 106 ATI_FRAGMENT_SHADER, enumerator in enum:wined3d_gl_extension
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H A D | directx.c | 162 {"GL_ATI_fragment_shader", ATI_FRAGMENT_SHADER }, 2577 if (gl_info->supported[ATI_FRAGMENT_SHADER]) 3073 /* Also disable ATI_FRAGMENT_SHADER if register combiners and texture_shader2 3076 gl_info->supported[ATI_FRAGMENT_SHADER] = FALSE; 3086 if (gl_info->supported[ATI_FRAGMENT_SHADER])
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