Searched refs:ARB_FRAGMENT_SHADER (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dgl_compat.c427 else if (gl_info->supported[ARB_FRAGMENT_SHADER])
H A Dwined3d_gl.h64 ARB_FRAGMENT_SHADER, enumerator in enum:wined3d_gl_extension
H A Ddirectx.c116 {"GL_ARB_fragment_shader", ARB_FRAGMENT_SHADER },
2590 if (glsl && gl_info->supported[ARB_FRAGMENT_SHADER])
2871 if (gl_info->supported[ARB_FRAGMENT_SHADER])
2875 TRACE("Max ARB_FRAGMENT_SHADER float constants: %u.\n", gl_info->limits.glsl_ps_float_constants);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dgl_compat.c423 else if (gl_info->supported[ARB_FRAGMENT_SHADER])
H A Ddirectx.c73 {"GL_ARB_fragment_shader", ARB_FRAGMENT_SHADER, 0 },
2560 if (gl_info->supported[ARB_FRAGMENT_SHADER])
2585 TRACE_(d3d_caps)("Max ARB_FRAGMENT_SHADER float constants: %u.\n", gl_info->limits.glsl_ps_float_constants);
H A Dutils.c3108 else if (gl_info->supported[ARB_FRAGMENT_SHADER] && glsl) *ps_selected = SHADER_GLSL;
H A Dwined3d_gl.h1786 ARB_FRAGMENT_SHADER, enumerator in enum:wined3d_gl_extension
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c82 {"GL_ARB_fragment_shader", ARB_FRAGMENT_SHADER, 0 },
2396 if (gl_info->supported[ARB_FRAGMENT_SHADER])
2421 TRACE_(d3d_caps)("Max ARB_FRAGMENT_SHADER float constants: %u.\n", gl_info->limits.glsl_ps_float_constants);
H A Dwined3d_gl.h1791 ARB_FRAGMENT_SHADER, enumerator in enum:wined3d_gl_extension

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