Searched refs:ARB_FRAGMENT_SHADER (Results 1 - 9 of 9) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | gl_compat.c | 427 else if (gl_info->supported[ARB_FRAGMENT_SHADER])
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H A D | wined3d_gl.h | 64 ARB_FRAGMENT_SHADER, enumerator in enum:wined3d_gl_extension
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H A D | directx.c | 116 {"GL_ARB_fragment_shader", ARB_FRAGMENT_SHADER }, 2590 if (glsl && gl_info->supported[ARB_FRAGMENT_SHADER]) 2871 if (gl_info->supported[ARB_FRAGMENT_SHADER]) 2875 TRACE("Max ARB_FRAGMENT_SHADER float constants: %u.\n", gl_info->limits.glsl_ps_float_constants);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | gl_compat.c | 423 else if (gl_info->supported[ARB_FRAGMENT_SHADER])
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H A D | directx.c | 73 {"GL_ARB_fragment_shader", ARB_FRAGMENT_SHADER, 0 }, 2560 if (gl_info->supported[ARB_FRAGMENT_SHADER]) 2585 TRACE_(d3d_caps)("Max ARB_FRAGMENT_SHADER float constants: %u.\n", gl_info->limits.glsl_ps_float_constants);
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H A D | utils.c | 3108 else if (gl_info->supported[ARB_FRAGMENT_SHADER] && glsl) *ps_selected = SHADER_GLSL;
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H A D | wined3d_gl.h | 1786 ARB_FRAGMENT_SHADER, enumerator in enum:wined3d_gl_extension
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | directx.c | 82 {"GL_ARB_fragment_shader", ARB_FRAGMENT_SHADER, 0 }, 2396 if (gl_info->supported[ARB_FRAGMENT_SHADER]) 2421 TRACE_(d3d_caps)("Max ARB_FRAGMENT_SHADER float constants: %u.\n", gl_info->limits.glsl_ps_float_constants);
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H A D | wined3d_gl.h | 1791 ARB_FRAGMENT_SHADER, enumerator in enum:wined3d_gl_extension
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