Searched refs:set_idom (Results 1 - 7 of 7) sorted by relevance
/openjdk7/hotspot/src/share/vm/opto/ |
H A D | loopUnswitch.cpp | 246 set_idom(head, iffast_pred, dom_depth(head)); 252 set_idom(slow_head, ifslow_pred, dom_depth(slow_head));
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H A D | loopTransform.cpp | 544 set_idom(head, head->in(1), dd); 549 set_idom(nnn, idom(nnn), dd-1); 937 set_idom(new_main_exit, main_end, dd_main_exit ); 955 set_idom(zer_iff, new_main_exit, dd_main_exit); 960 set_idom(main_exit, zer_iff, dd_main_exit); 961 set_idom(main_exit->unique_out(), zer_iff, dd_main_exit); 965 set_idom(zer_taken, zer_iff, dd_main_exit); 970 set_idom(post_head, zer_taken, dd_main_exit); 1013 set_idom(new_pre_exit, pre_end, dd_main_head); 1030 set_idom(min_if [all...] |
H A D | loopopts.cpp | 1277 set_idom( nnn, old_new[idom(old)->_idx], dd ); 1292 set_idom(newhead, newhead->in(LoopNode::EntryControl), dd); 1326 set_idom(newuse, nnn, dom_depth(nnn) + 1 ); 1346 set_idom(useuse, r, dom_depth(useuse)); 1363 set_idom(r, !side_by_side_idom ? newuse->in(0) : side_by_side_idom, dd_r); 1614 set_idom(n, pred, ddepth); 1686 set_idom(proj, new_if, ddepth); 1741 set_idom(proj, dum_if, ddepth); 2564 set_idom(new_head, last_peel, dom_depth(first_not_peeled)); 2565 set_idom(first_not_peele [all...] |
H A D | loopPredicate.cpp | 109 set_idom(n, pred, dom_depth(pred)); 169 set_idom(call, rgn, dom_depth(rgn)); 204 set_idom(rgn, nrdom, dom_depth(rgn)); 227 set_idom(iff, if_cont, dom_depth(iff));
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H A D | split_if.cpp | 51 set_idom(x, x->in(0), dom_depth(x->in(0))+1); 467 set_idom(ifpx, region_dom, dom_depth(region_dom) + 1);
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H A D | loopnode.cpp | 722 set_idom(le, le->in(0), dd); // Update dominance for loop exit 751 set_idom(iftrue, le, dd+1); 752 set_idom(iffalse, le, dd+1); 769 set_idom(l, init_control, dom_depth(x)); 2643 //------------------------------set_idom--------------------------------------- 2644 void PhaseIdealLoop::set_idom(Node* d, Node* n, uint dom_depth) { function in class:PhaseIdealLoop
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H A D | loopnode.hpp | 743 void set_idom(Node* d, Node* n, uint dom_depth);
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