Searched refs:valA (Results 1 - 1 of 1) sorted by relevance

/inkscape/src/livarot/
H A Dint-line.cpp204 float valA = 0; local
207 valA = a->runs[0].vst;
264 float oValA = valA;
266 valA = inA ? ValAt(nextPos, runA.st, runA.en, runA.vst, runA.ven) : 0;
272 AddRun(curPos, nextPos, oValA + oValB, valA + valB);
278 AddRun(curPos, nextPos, oValA * oValB, valA * valB);
284 AddRun(curPos, nextPos, oValA - oValB, valA - valB);
289 AddRun(curPos, nextPos, oValA - oValB, valA - valB);
292 AddRun(curPos, nextPos, oValB - oValA, valB - valA);
299 valA
[all...]

Completed in 92 milliseconds