Searched refs:valA (Results 1 - 1 of 1) sorted by relevance
/inkscape/src/livarot/ |
H A D | int-line.cpp | 204 float valA = 0; local 207 valA = a->runs[0].vst; 264 float oValA = valA; 266 valA = inA ? ValAt(nextPos, runA.st, runA.en, runA.vst, runA.ven) : 0; 272 AddRun(curPos, nextPos, oValA + oValB, valA + valB); 278 AddRun(curPos, nextPos, oValA * oValB, valA * valB); 284 AddRun(curPos, nextPos, oValA - oValB, valA - valB); 289 AddRun(curPos, nextPos, oValA - oValB, valA - valB); 292 AddRun(curPos, nextPos, oValB - oValA, valB - valA); 299 valA [all...] |
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