Searched refs:tresh (Results 1 - 5 of 5) sorted by relevance

/inkscape/src/livarot/
H A Dfloat-line.cpp618 /// Cuts the parts having less than tresh coverage.
619 void FloatLigne::Min(FloatLigne *a, float tresh, bool addIt) argument
632 if ( runA.vst <= tresh ) {
633 if ( runA.ven <= tresh ) {
639 AddRun(lastStart, lastEnd, tresh, tresh);
650 float cutPos = (runA.st * (tresh - runA.ven) + runA.en * (runA.vst - tresh)) / (runA.vst - runA.ven);
654 AddRun(lastStart, cutPos, tresh, tresh);
713 Split(FloatLigne *a, float tresh, FloatLigne *over) argument
754 Max(FloatLigne *a, float tresh, bool addIt) argument
842 Over(FloatLigne *a, float tresh) argument
[all...]
H A Dfloat-line.h86 void Max(FloatLigne *a, float tresh, bool addIt);
88 void Min(FloatLigne *a, float tresh, bool addIt);
90 void Split(FloatLigne *a, float tresh, FloatLigne *over);
92 void Over(FloatLigne *a, float tresh);
H A DPathConversion.cpp802 bool const large, bool const wise, double const /*tresh*/)
853 double tresh, int lev, double maxL)
861 if ( sC < tresh && eC < tresh ) {
868 if ( sC < tresh && eC < tresh ) {
880 RecCubicTo(iS, hisD, m, md, tresh, lev - 1, maxL);
882 RecCubicTo(m, md, iE, hieD, tresh, lev - 1,maxL);
899 RecCubicTo(iS, hisD, m, md, tresh, lev - 1, maxL);
901 RecCubicTo(m, md, iE, hieD, tresh, le
851 RecCubicTo( Geom::Point const &iS, Geom::Point const &isD, Geom::Point const &iE, Geom::Point const &ieD, double tresh, int lev, double maxL) argument
907 RecBezierTo(const Geom::Point &iP, const Geom::Point &iS, const Geom::Point &iE, double tresh, int lev, double maxL) argument
994 RecCubicTo(Geom::Point const &iS, Geom::Point const &isD, Geom::Point const &iE, Geom::Point const &ieD, double tresh, int lev, double st, double et, int piece) argument
1033 RecBezierTo(Geom::Point const &iP, Geom::Point const &iS, Geom::Point const &iE, double tresh, int lev, double st, double et, int piece) argument
1113 RecCubicTo(Geom::Point const &iS, Geom::Point const &isD, Geom::Point const &iE, Geom::Point const &ieD, double tresh, int lev, double st, double et, int piece, offset_orig &orig) argument
1195 RecBezierTo(Geom::Point const &iP, Geom::Point const &iS,Geom::Point const &iE, double tresh, int lev, double st, double et, int piece, offset_orig& orig) argument
[all...]
H A DPath.h164 void Coalesce (double tresh);
245 double angle, bool large, bool wise, double tresh);
246 void RecCubicTo ( Geom::Point const &iS, Geom::Point const &iSd, Geom::Point const &iE, Geom::Point const &iEd, double tresh, int lev,
251 double angle, bool large, bool wise, double tresh, int piece);
252 void RecCubicTo ( Geom::Point const &iS, Geom::Point const &iSd, Geom::Point const &iE, Geom::Point const &iEd, double tresh, int lev,
266 double angle, bool large, bool wise, double tresh, int piece,
268 void RecCubicTo ( Geom::Point const &iS, Geom::Point const &iSd, Geom::Point const &iE, Geom::Point const &iEd, double tresh, int lev,
H A DPathSimplify.cpp1159 void Path::Coalesce(double tresh) argument
1177 ConvertEvenLines(0.25*tresh);
1226 if (AttemptSimplify(lastA, nextA - lastA + 1, (containsForced) ? 0.05 * tresh : tresh, res, worstP)) {
1254 if (AttemptSimplify(lastA, nextA - lastA + 1, 0.05 * tresh, res, worstP)) {
1277 if (AttemptSimplify(lastA, nextA - lastA + 1, tresh, res, worstP)) {

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