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/inkscape/src/display/
H A Dnr-filter-convolve-matrix.cpp66 double suma = 0.0, sumr = 0.0, sumg = 0.0, sumb = 0.0; local
78 suma += a * coeff;
83 suma = alphaAt(x, y);
85 suma += _bias * 255;
88 guint32 ao = pxclamp(round(suma), 0, 255);

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