Searched refs:sth (Results 1 - 2 of 2) sorted by relevance

/inkscape/src/livarot/
H A DLivarotDefs.h160 int sth,stv; // coordinates for the first pixel in the run, in (possibly another) POV member in struct:raster_info
/inkscape/src/live_effects/
H A Dspiro.cpp428 double sth = sin(th); local
432 y += sth;
434 x += cth * u - sth * v;
435 y += cth * v + sth * u;
886 double cth, sth;
894 sth = .5 * scale * sin(thsub);
896 xmid = x0 + cth * xysub[0] - sth * xysub[1];
897 ymid = y0 + cth * xysub[1] + sth * xysub[0];
1056 double cth, sth;
1064 sth
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