Searched refs:sections (Results 1 - 3 of 3) sorted by relevance

/inkscape/src/
H A Ddesktop-events.cpp397 double sections = floor(snap_angle.radians0() * snaps / M_PI + .5); local
398 angle = (M_PI / snaps) * sections + orig_angle.radians0();
400 double sections = floor(angle.radians0() * snaps / M_PI + .5); local
401 angle = (M_PI / snaps) * sections;
479 double sections = floor(snap_angle.radians0() * snaps / M_PI + .5); local
480 angle = (M_PI / snaps) * sections + orig_angle.radians0();
482 double sections = floor(angle.radians0() * snaps / M_PI + .5); local
483 angle = (M_PI / snaps) * sections;
H A Dseltrans.cpp1152 double sections = floor(radians * snaps / M_PI + .5); local
1153 if (fabs(sections) >= snaps / 2) {
1154 sections = sign(sections) * (snaps / 2 - 1);
1156 radians = (M_PI / snaps) * sections;
H A Dsp-mesh-array.cpp1122 guint sections = pcols;
1124 // If less sections, arc approximation error too great. (Check!)
1125 if( sections < 4 ) sections = 4;
1127 double arc = (end - start) / (double)sections;
1135 for( guint i = 0; i < sections; ++i ) {

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