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/inkscape/src/live_effects/
H A Dlpe-envelope.cpp164 Piecewise<D2<SBasis> > output_y; local
167 output_y : Deformation by Up and Down Bend Paths
172 output_y = ybis*(compose((uskeleton1),x1) + y1*compose(n1,x1) )
174 output_y /= (boundingbox_Y.extent());
177 return output_y;
204 Here we mix the last two results : output_x and output_y
207 output2 : The more a point is close to Left and Right, the less it will be affected by output_y.
210 output1 = (ysqrbis*output_y) + (ysqr*output_x);
213 output2 = (xsqrbis*output_x) + (xsqr*output_y);

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