Searched refs:locked (Results 1 - 18 of 18) sorted by relevance

/inkscape/src/extension/
H A Dtimer.h35 /** \brief Is this extension locked from being unloaded? */
36 int locked; member in class:Inkscape::Extension::ExpirationTimer
54 void lock (void) { locked++; };
55 void unlock (void) { locked--; };
H A Dtimer.cpp37 locked(0),
126 if (locked > 0) return false;
/inkscape/src/display/
H A Dguideline.h35 bool locked; member in struct:SPGuideLine
55 void sp_guideline_set_locked(SPGuideLine *gl, const bool locked);
H A Dguideline.cpp49 gl->locked = false;
168 if (gl->locked) {
216 gl->locked = false;
242 void sp_guideline_set_locked(SPGuideLine *gl, const bool locked) argument
244 gl->locked = locked;
/inkscape/src/
H A Dsp-guide.h55 void set_locked(const bool locked, bool const commit);
56 bool getLocked() const { return locked; }
83 bool locked; member in class:SPGuide
H A Dsp-guide.cpp55 , locked(0)
77 this->readAttr( "inkscape:locked" );
119 this->locked = helperfns_read_bool(value, false);
121 this->set_locked(this->locked, false);
357 if(this->locked) {
406 if(this->locked) {
447 void SPGuide::set_locked(const bool locked, bool const commit) argument
449 this->locked = locked;
451 sp_guideline_set_locked(views[0], locked);
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H A Dsp-namedview.cpp963 static void sp_namedview_lock_single_guide(SPGuide* guide, bool locked) argument
965 guide->set_locked(locked, true);
1101 sp_repr_set_boolean(this->getRepr(), "inkscape:locked", false);
H A Dsp-item.cpp130 void SPItem::setLocked(bool locked) { argument
132 ( locked ? "1" : NULL ));
/inkscape/src/ui/dialog/
H A Dfind.cpp87 check_include_locked(_("Include loc_ked"), _("Include locked objects in search"), false),
740 std::vector<SPItem*> &Find::all_items (SPObject *r, std::vector<SPItem*> &l, bool hidden, bool locked) argument
753 if ((hidden || !desktop->itemIsHidden(item)) && (locked || !item->isLocked())) {
757 l = all_items (child, l, hidden, locked);
762 std::vector<SPItem*> &Find::all_selection_items (Inkscape::Selection *s, std::vector<SPItem*> &l, SPObject *ancestor, bool hidden, bool locked) argument
771 if ((hidden || !desktop->itemIsHidden(item)) && (locked || !item->isLocked())) {
777 l = all_items(item, l, hidden, locked);
815 bool locked = check_include_locked.get_active(); local
823 l = all_selection_items (desktop->selection, l, desktop->currentLayer(), hidden, locked);
825 l = all_selection_items (desktop->selection, l, NULL, hidden, locked);
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H A Dfind.h175 std::vector<SPItem*> & all_items (SPObject *r, std::vector<SPItem*> &l, bool hidden, bool locked);
180 std::vector<SPItem*> & all_selection_items (Inkscape::Selection *s, std::vector<SPItem*> &l, SPObject *ancestor, bool hidden, bool locked);
H A Dspellcheck.h71 GSList *allTextItems (SPObject *r, GSList *l, bool hidden, bool locked);
H A Dguides.cpp121 const bool locked = _locked_toggle.get_active(); local
123 _guide->set_locked(locked, true);
282 // locked radio button
295 // locked radio button
H A Dobjects.h193 void _setLockedIter( const Gtk::TreeModel::iterator& iter, const bool locked );
H A Dspellcheck.cpp225 GSList *SpellCheck::allTextItems (SPObject *r, GSList *l, bool hidden, bool locked) argument
239 if ((hidden || !desktop->itemIsHidden(SP_ITEM(child))) && (locked || !SP_ITEM(child)->isLocked())) {
244 l = allTextItems (child, l, hidden, locked);
H A Dobjects.cpp678 * @param locked Whether the item should be locked
680 void ObjectsPanel::_setLockedIter( const Gtk::TreeModel::iterator& iter, const bool locked )
686 item->setLocked( locked );
687 row[_model->_colLocked] = locked;
1675 INKSCAPE_ICON("object-locked"), INKSCAPE_ICON("object-unlocked")) );
/inkscape/src/libgdl/
H A Dgdl-dock-master.c106 /* hashes to quickly calculate the overall locked status: i.e.
107 * if size(unlocked_items) == 0 then locked = 1
108 * else if size(locked_items) == 0 then locked = 0
109 * else locked = -1
148 g_param_spec_int ("locked", _("Locked"),
150 "are locked; if it's 0, all are unlocked; -1 indicates "
315 gboolean locked)
320 g_object_set (item, "locked", locked, NULL);
324 GINT_TO_POINTER (locked));
314 foreach_lock_unlock(GdlDockItem *item, gboolean locked) argument
328 gdl_dock_master_lock_unlock(GdlDockMaster *master, gboolean locked) argument
747 gint locked = COMPUTE_LOCKED (master); local
862 gint locked = COMPUTE_LOCKED (master); local
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H A Dgdl-dock-tablabel.c186 gboolean locked; local
192 g_signal_connect (tablabel->item, "notify::locked",
203 "locked", &locked,
208 if (locked)
251 gboolean locked; local
256 "locked", &locked,
261 if (locked)
H A Dgdl-dock-item.c324 "whether it can float, if it's locked, etc.)"),
331 g_param_spec_boolean ("locked", _("Locked"),
605 g_object_notify (g_object, "locked");
1113 gboolean locked; local
1126 locked = !GDL_DOCK_ITEM_NOT_LOCKED (item);
1146 if (!locked && event->button == 1 && event->type == GDK_BUTTON_PRESS) {
1167 } else if (!locked &&event->type == GDK_BUTTON_RELEASE && event->button == 1) {
1807 * float, if it's locked, etc.), as specified by
1836 * float, if it's locked, etc.), as specified by
2280 * This function locks the dock item. When locked th
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