Searched refs:ll (Results 1 - 8 of 8) sorted by relevance

/inkscape/src/
H A Dselcue.cpp106 std::vector<SPItem*> ll=_selection->itemList(); local
107 for (std::vector<SPItem*>::const_iterator l = ll.begin(); l != ll.end(); ++l) {
149 std::vector<SPItem*> ll=_selection->itemList(); local
150 for (std::vector<SPItem*>::const_iterator l = ll.begin(); l != ll.end(); ++l) {
204 std::vector<SPItem*> ll = _selection->itemList(); local
205 for (std::vector<SPItem*>::const_iterator l=ll.begin();l!=ll.end();++l) {
H A Dgraphlayout.cpp132 Geom::Point ll(item_box->min());
135 rs.push_back(new Rectangle(ll[0]-spacing,ur[0]+spacing,
136 ll[1]-spacing,ur[1]+spacing));
/inkscape/src/widgets/
H A Dsp-attribute-widget.cpp171 Gtk::Label *ll = new Gtk::Label (_(labels[i].c_str())); local
172 ll->show();
173 ll->set_alignment (1.0, 0.5);
176 ll->set_vexpand();
177 ll->set_margin_left(XPAD);
178 ll->set_margin_right(XPAD);
179 ll->set_margin_top(XPAD);
180 ll->set_margin_bottom(XPAD);
181 table->attach(*ll, 0, i, 1, 1);
183 table->attach (*ll,
[all...]
/inkscape/src/ui/dialog/
H A Dexport.h107 * @param ll Text to put on the left side of the spin button (optional)
119 const Glib::ustring& ll, const Glib::ustring& lr,
126 const Glib::ustring& ll, const Glib::ustring& lr,
H A Dexport.cpp491 const Glib::ustring& ll, const Glib::ustring& lr,
498 const Glib::ustring& ll, const Glib::ustring& lr,
512 if (!ll.empty()) {
513 l = new Gtk::Label(ll,true);
744 various backups. If you modify this without noticing you'll
763 /* If the drawing is valid, then we'll use it and break
488 createSpinbutton( gchar const * , float val, float min, float max, float step, float page, Gtk::Grid *t, int x, int y, const Glib::ustring& ll, const Glib::ustring& lr, int digits, unsigned int sensitive, void (Export::*cb)() ) argument
/inkscape/share/extensions/
H A Dguides_creator.py194 self.OptionParser.add_option('--ll',
196 dest = 'll',default = False,
281 lower_left = self.options.ll
/inkscape/src/livarot/
H A DShape.cpp2068 int lr = 0, ll = 0, rr = 0; local
2090 if (aen[0] < px[0]) ll += nWeight; else rr -= nWeight;
2096 if (ast[0] < px[0]) ll -= nWeight; else rr += nWeight;
2115 return lr + (ll + rr) / 2;
H A DShapeSweep.cpp2029 int lr = 0, ll = 0, rr = 0; local
2062 ll += nWeight;
2074 ll -= nWeight;
2106 return lr + (ll + rr) / 2;

Completed in 1374 milliseconds