Searched refs:circle1 (Results 1 - 2 of 2) sorted by relevance
/inkscape/src/helper/ |
H A D | geom-pathstroke.cpp | 290 Geom::Point adjust_circles( Geom::Circle &circle1, Geom::Circle &circle2, Geom::Point const &point1, Geom::Point const &point2, Geom::Point const &tan1, Geom::Point const &tan2 ) { argument 292 Geom::Point n1 = (circle1.center() - point1).normalized(); // Always points towards center 296 double r1 = circle1.radius(); 299 Geom::Point c1 = circle1.center(); 335 circle1 = Geom::Circle( c1 - dr*n1, r1-dr ); 338 // std::cout << " C1: " << circle1 << std::endl; 340 // std::cout << " d': " << Geom::Point( circle1.center() - circle2.center() ).length() << std::endl; 342 Geom::Line bisector( circle1.center(), circle2.center() ); 343 std::vector<Geom::ShapeIntersection> points = circle1.intersect( bisector ); 376 Geom::Circle circle1 local [all...] |
/inkscape/src/live_effects/ |
H A D | lpe-powerstroke.cpp | 424 Geom::Circle circle1 = Geom::touching_circle(reverse(B[prev_i]), 0.0); local 427 solutions = circle1.intersect(circle2); 442 Geom::EllipticalArc *arc0 = circle1.arc(B[prev_i].at1(), 0.5*(B[prev_i].at1()+sol), sol);
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