/inkscape/src/filters/ |
H A D | gaussian-blur.cpp | 22 #include "filters/gaussian-blur.h" 95 void sp_gaussianBlur_setDeviation(SPGaussianBlur *blur, float num) argument 97 blur->stdDeviation.setNumber(num); 100 void sp_gaussianBlur_setDeviation(SPGaussianBlur *blur, float num, float optnum) argument 102 blur->stdDeviation.setNumber(num); 103 blur->stdDeviation.setOptNumber(optnum);
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H A D | gaussian-blur.h | 2 * @brief SVG Gaussian blur filter effect 42 void sp_gaussianBlur_setDeviation(SPGaussianBlur *blur, float num); 43 void sp_gaussianBlur_setDeviation(SPGaussianBlur *blur, float num, float optnum);
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/inkscape/src/extension/internal/bitmap/ |
H A D | blur.cpp | 12 #include "blur.h" 22 image->blur(_radius, _sigma); 39 "<id>org.inkscape.effect.bitmap.blur</id>\n"
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/inkscape/src/extension/internal/filter/ |
H A D | shadows.h | 34 * Blur radius (0.->200., default 3) -> blur (stdDeviation) 61 "<param name=\"blur\" gui-text=\"" N_("Blur radius (px)") "\" type=\"float\" appearance=\"full\" min=\"0.0\" max=\"200.0\">3.0</param>\n" 96 std::ostringstream blur; local 113 blur << ext->get_param_float("blur"); 172 "<feGaussianBlur in=\"composite1\" stdDeviation=\"%s\" result=\"blur\" />\n" 177 blur.str().c_str(), x.str().c_str(), y.str().c_str(),
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H A D | blurs.h | 13 * Cross blur 35 Simple horizontal and vertical blur 38 * Horizontal blur (0.01->100., default 2) -> blur (stdDeviation) 39 * Vertical blur (0.01->100., default 2) -> blur (stdDeviation) 56 "<param name=\"hblur\" gui-text=\"" N_("Horizontal blur") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.01\" max=\"100.00\">2</param>\n" 57 "<param name=\"vblur\" gui-text=\"" N_("Vertical blur") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.01\" max=\"100.00\">2</param>\n" 66 "<menu-tip>" N_("Simple vertical and horizontal blur effect") "</menu-tip>\n" 98 "<feGaussianBlur stdDeviation=\"%s %s\" result=\"blur\" />\ 147 std::ostringstream blur; local 282 std::ostringstream blur; local [all...] |
H A D | paint.h | 345 "<param name=\"blur\" gui-text=\"" N_("Level") "\" type=\"float\" indent=\"1\" appearance=\"full\" precision=\"2\" min=\"0.01\" max=\"20.00\">1</param>\n" 385 std::ostringstream blur; local 411 blur << ext->get_param_float("blur"); 466 "</filter>\n", simply.str().c_str(), clean.str().c_str(), erase.str().c_str(), smooth.str().c_str(), dilat.str().c_str(), erosion.str().c_str(), blur.str().c_str(), bdilat.str().c_str(), berosion.str().c_str(), stroker.str().c_str(), strokeg.str().c_str(), strokeb.str().c_str(), ios.str().c_str(), strokea.str().c_str(), offset.str().c_str(), offset.str().c_str(), fillr.str().c_str(), fillg.str().c_str(), fillb.str().c_str(), iof.str().c_str(), filla.str().c_str(), translucent.str().c_str()); 478 * Simplify (0.01->10., default 2.) -> blur (stdDeviation) 496 "<param name=\"blur\" gui-text=\"" N_("Simplify") "\" type=\"float\" appearance=\"full\" min=\"0.01\" max=\"10.0\">2.0</param>\n" 521 std::ostringstream blur; local 525 blur << ext->get_param_float("blur"); 750 std::ostringstream blur; local 995 std::ostringstream blur; local [all...] |
H A D | transparency.h | 325 * Blur (0.01->50., default 0.01) -> blur (stdDeviation) 343 "<param name=\"blur\" gui-text=\"" N_("Blur") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.01\" max=\"50.00\">0.01</param>\n" 370 std::ostringstream blur; local 381 blur << ext->get_param_float("blur"); 388 "</filter>\n", a.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), cutout.str().c_str(), blur.str().c_str());
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/inkscape/src/ui/dialog/ |
H A D | objects.h | 86 //Connections for when the opacity/blend/blur of the active selection in the document changes 240 void _blurChangedIter(const Gtk::TreeIter& iter, double blur);
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H A D | clonetiler.cpp | 578 GtkWidget *l = clonetiler_spinbox (_("Randomize the tile blur by this percentage"), "blur_rand", 592 GtkWidget *l = clonetiler_checkbox (_("Alternate the sign of blur change for each row"), "blur_alternatej"); 597 GtkWidget *l = clonetiler_checkbox (_("Alternate the sign of blur change for each column"), "blur_alternatei"); 2480 double blur = 0.0; local 2484 blur = (blur_per_i * eff_i + blur_per_j * eff_j + blur_rand * g_random_double_range (-1, 1)); 2485 blur = CLAMP (blur, 0, 1); 2631 if (blur > 0.0) { 2634 double radius = blur * perimeter; 2639 // that we can take bbox of; however here we only need a lower bound so that blur [all...] |
H A D | objects.cpp | 33 #include "filters/gaussian-blur.h" 456 * @param blur Blur value to use 530 //Get the blur value 539 //Set the blur value 610 * @param blur 1517 //Since blur and blend are both filters, we need to set both at the same time 1552 * Callback for when the blur value has changed 1558 DocumentUndo::maybeDone(_document, "blur", SP_VERB_DIALOG_OBJECTS, _("Set object blur")); 1563 * Sets the blur valu 1567 _blurChangedIter(const Gtk::TreeIter& iter, double blur) argument [all...] |
/inkscape/share/extensions/ |
H A D | synfig_output.py | 677 """Gaussian blur the given layers by the given x and y amounts 681 x -- x-amount of blur 682 y -- x-amount of blur 687 blur = self.create_layer("blur", name, params={ 693 return layers + [blur] 695 return self.op_encapsulate(layers + [blur])
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H A D | nicechart.py | 107 # Define bool option "--blur" with "-b" shortcut. 108 self.OptionParser.add_option("-b", "--blur", action="store", 109 type="inkbool", dest="blur", default='True', 286 draw_blur = self.options.blur 386 # Set shadow blur (connect to filter object in xml path) 614 # Set shadow blur (connect to filter object in xml path)
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