Searched refs:blur (Results 1 - 12 of 12) sorted by relevance

/inkscape/src/filters/
H A Dgaussian-blur.cpp22 #include "filters/gaussian-blur.h"
95 void sp_gaussianBlur_setDeviation(SPGaussianBlur *blur, float num) argument
97 blur->stdDeviation.setNumber(num);
100 void sp_gaussianBlur_setDeviation(SPGaussianBlur *blur, float num, float optnum) argument
102 blur->stdDeviation.setNumber(num);
103 blur->stdDeviation.setOptNumber(optnum);
H A Dgaussian-blur.h2 * @brief SVG Gaussian blur filter effect
42 void sp_gaussianBlur_setDeviation(SPGaussianBlur *blur, float num);
43 void sp_gaussianBlur_setDeviation(SPGaussianBlur *blur, float num, float optnum);
/inkscape/src/extension/internal/bitmap/
H A Dblur.cpp12 #include "blur.h"
22 image->blur(_radius, _sigma);
39 "<id>org.inkscape.effect.bitmap.blur</id>\n"
/inkscape/src/extension/internal/filter/
H A Dshadows.h34 * Blur radius (0.->200., default 3) -> blur (stdDeviation)
61 "<param name=\"blur\" gui-text=\"" N_("Blur radius (px)") "\" type=\"float\" appearance=\"full\" min=\"0.0\" max=\"200.0\">3.0</param>\n"
96 std::ostringstream blur; local
113 blur << ext->get_param_float("blur");
172 "<feGaussianBlur in=\"composite1\" stdDeviation=\"%s\" result=\"blur\" />\n"
177 blur.str().c_str(), x.str().c_str(), y.str().c_str(),
H A Dblurs.h13 * Cross blur
35 Simple horizontal and vertical blur
38 * Horizontal blur (0.01->100., default 2) -> blur (stdDeviation)
39 * Vertical blur (0.01->100., default 2) -> blur (stdDeviation)
56 "<param name=\"hblur\" gui-text=\"" N_("Horizontal blur") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.01\" max=\"100.00\">2</param>\n"
57 "<param name=\"vblur\" gui-text=\"" N_("Vertical blur") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.01\" max=\"100.00\">2</param>\n"
66 "<menu-tip>" N_("Simple vertical and horizontal blur effect") "</menu-tip>\n"
98 "<feGaussianBlur stdDeviation=\"%s %s\" result=\"blur\" />\
147 std::ostringstream blur; local
282 std::ostringstream blur; local
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H A Dpaint.h345 "<param name=\"blur\" gui-text=\"" N_("Level") "\" type=\"float\" indent=\"1\" appearance=\"full\" precision=\"2\" min=\"0.01\" max=\"20.00\">1</param>\n"
385 std::ostringstream blur; local
411 blur << ext->get_param_float("blur");
466 "</filter>\n", simply.str().c_str(), clean.str().c_str(), erase.str().c_str(), smooth.str().c_str(), dilat.str().c_str(), erosion.str().c_str(), blur.str().c_str(), bdilat.str().c_str(), berosion.str().c_str(), stroker.str().c_str(), strokeg.str().c_str(), strokeb.str().c_str(), ios.str().c_str(), strokea.str().c_str(), offset.str().c_str(), offset.str().c_str(), fillr.str().c_str(), fillg.str().c_str(), fillb.str().c_str(), iof.str().c_str(), filla.str().c_str(), translucent.str().c_str());
478 * Simplify (0.01->10., default 2.) -> blur (stdDeviation)
496 "<param name=\"blur\" gui-text=\"" N_("Simplify") "\" type=\"float\" appearance=\"full\" min=\"0.01\" max=\"10.0\">2.0</param>\n"
521 std::ostringstream blur; local
525 blur << ext->get_param_float("blur");
750 std::ostringstream blur; local
995 std::ostringstream blur; local
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H A Dtransparency.h325 * Blur (0.01->50., default 0.01) -> blur (stdDeviation)
343 "<param name=\"blur\" gui-text=\"" N_("Blur") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.01\" max=\"50.00\">0.01</param>\n"
370 std::ostringstream blur; local
381 blur << ext->get_param_float("blur");
388 "</filter>\n", a.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), cutout.str().c_str(), blur.str().c_str());
/inkscape/src/ui/dialog/
H A Dobjects.h86 //Connections for when the opacity/blend/blur of the active selection in the document changes
240 void _blurChangedIter(const Gtk::TreeIter& iter, double blur);
H A Dclonetiler.cpp578 GtkWidget *l = clonetiler_spinbox (_("Randomize the tile blur by this percentage"), "blur_rand",
592 GtkWidget *l = clonetiler_checkbox (_("Alternate the sign of blur change for each row"), "blur_alternatej");
597 GtkWidget *l = clonetiler_checkbox (_("Alternate the sign of blur change for each column"), "blur_alternatei");
2480 double blur = 0.0; local
2484 blur = (blur_per_i * eff_i + blur_per_j * eff_j + blur_rand * g_random_double_range (-1, 1));
2485 blur = CLAMP (blur, 0, 1);
2631 if (blur > 0.0) {
2634 double radius = blur * perimeter;
2639 // that we can take bbox of; however here we only need a lower bound so that blur
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H A Dobjects.cpp33 #include "filters/gaussian-blur.h"
456 * @param blur Blur value to use
530 //Get the blur value
539 //Set the blur value
610 * @param blur
1517 //Since blur and blend are both filters, we need to set both at the same time
1552 * Callback for when the blur value has changed
1558 DocumentUndo::maybeDone(_document, "blur", SP_VERB_DIALOG_OBJECTS, _("Set object blur"));
1563 * Sets the blur valu
1567 _blurChangedIter(const Gtk::TreeIter& iter, double blur) argument
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/inkscape/share/extensions/
H A Dsynfig_output.py677 """Gaussian blur the given layers by the given x and y amounts
681 x -- x-amount of blur
682 y -- x-amount of blur
687 blur = self.create_layer("blur", name, params={
693 return layers + [blur]
695 return self.op_encapsulate(layers + [blur])
H A Dnicechart.py107 # Define bool option "--blur" with "-b" shortcut.
108 self.OptionParser.add_option("-b", "--blur", action="store",
109 type="inkbool", dest="blur", default='True',
286 draw_blur = self.options.blur
386 # Set shadow blur (connect to filter object in xml path)
614 # Set shadow blur (connect to filter object in xml path)

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