/inkscape/src/ui/tool/ |
H A D | manipulator.cpp | 15 namespace UI { namespace in namespace:Inkscape 77 } // namespace UI
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H A D | node-types.h | 16 namespace UI { namespace in namespace:Inkscape 34 } // namespace UI
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/inkscape/src/ui/dialog/ |
H A D | inkscape-preferences.h | 108 namespace UI { namespace in namespace:Inkscape 111 class InkscapePreferences : public UI::Widget::Panel { 131 Gtk::TreeModelColumn<UI::Widget::DialogPage*> _col_page; 141 UI::Widget::DialogPage _page_tools; 142 UI::Widget::DialogPage _page_selector; 143 UI::Widget::DialogPage _page_node; 144 UI::Widget::DialogPage _page_tweak; 145 UI::Widget::DialogPage _page_spray; 146 UI::Widget::DialogPage _page_zoom; 147 UI [all...] |
H A D | input.h | 19 namespace UI { namespace in namespace:Inkscape 23 class InputDialog : public UI::Widget::Panel 28 InputDialog() : UI::Widget::Panel("", "/dialogs/inputdevices", SP_VERB_DIALOG_INPUT) {} 33 } // namesapce UI
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H A D | pixelartdialog.h | 20 namespace UI { namespace in namespace:Inkscape 27 class PixelArtDialog : public UI::Widget::Panel 33 UI::Widget::Panel("", "/dialogs/pixelart", SP_VERB_SELECTION_PIXEL_ART) 44 } //namespace UI
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H A D | tracedialog.h | 19 namespace UI { namespace in namespace:Inkscape 26 class TraceDialog : public UI::Widget::Panel 35 UI::Widget::Panel("", "/dialogs/trace", SP_VERB_SELECTION_TRACE) 54 } //namespace UI
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H A D | transformation.h | 27 namespace UI { namespace in namespace:Inkscape 38 class Transformation : public UI::Widget::Panel 122 UI::Widget::NotebookPage _page_move; 123 UI::Widget::NotebookPage _page_scale; 124 UI::Widget::NotebookPage _page_rotate; 125 UI::Widget::NotebookPage _page_skew; 126 UI::Widget::NotebookPage _page_transform; 128 UI::Widget::UnitMenu _units_move; 129 UI::Widget::UnitMenu _units_scale; 130 UI [all...] |
H A D | find.h | 37 namespace UI { namespace in namespace:Inkscape 50 class Find : public UI::Widget::Panel { 57 * getInstance is needed by the dialog manager (Inkscape::UI::Dialog::DialogManager). 208 UI::Widget::Entry entry_find; 209 UI::Widget::Entry entry_replace; 214 UI::Widget::RadioButton check_scope_all; 215 UI::Widget::RadioButton check_scope_layer; 216 UI::Widget::RadioButton check_scope_selection; 217 UI::Widget::RadioButton check_searchin_text; 218 UI [all...] |
H A D | document-properties.h | 38 namespace UI { namespace in namespace:Inkscape 45 typedef std::list<UI::Widget::EntityEntry*> RDElist; 47 class DocumentProperties : public UI::Widget::Panel { 103 UI::Widget::NotebookPage *_page_page; 104 UI::Widget::NotebookPage *_page_guides; 105 UI::Widget::NotebookPage *_page_snap; 106 UI::Widget::NotebookPage *_page_cms; 107 UI::Widget::NotebookPage *_page_scripting; 110 UI::Widget::NotebookPage *_page_external_scripts; 111 UI [all...] |
H A D | fill-and-stroke.h | 26 namespace UI { namespace in namespace:Inkscape 34 class FillAndStroke : public UI::Widget::Panel { 53 UI::Widget::NotebookPage *_page_fill; 54 UI::Widget::NotebookPage *_page_stroke_paint; 55 UI::Widget::NotebookPage *_page_stroke_style; 57 UI::Widget::StyleSubject::Selection _subject; 58 UI::Widget::ObjectCompositeSettings _composite_settings; 88 } // namespace UI
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H A D | print.h | 33 Inkscape::UI::Widget::RenderingOptions *_tab; 37 namespace UI { namespace in namespace:Inkscape 51 Inkscape::UI::Widget::RenderingOptions _tab; 57 } // namespace UI
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H A D | memory.h | 17 namespace UI { namespace in namespace:Inkscape 20 class Memory : public UI::Widget::Panel { 39 } // namespace UI
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H A D | print-colors-preview-dialog.h | 20 namespace UI { namespace in namespace:Inkscape 23 class PrintColorsPreviewDialog : public UI::Widget::Panel { 44 } // namespace UI
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H A D | guides.h | 38 namespace UI { namespace in namespace:Inkscape 82 Inkscape::UI::Widget::CheckButton _locked_toggle; 83 Inkscape::UI::Widget::CheckButton _relative_toggle; 85 Inkscape::UI::Widget::UnitMenu _unit_menu; 86 Inkscape::UI::Widget::ScalarUnit _spin_button_x; 87 Inkscape::UI::Widget::ScalarUnit _spin_button_y; 88 Inkscape::UI::Widget::Entry _label_entry; 91 Inkscape::UI::Widget::ScalarUnit _spin_angle;
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H A D | polar-arrange-tab.h | 31 namespace UI { namespace in namespace:Inkscape 69 Inkscape::UI::Widget::AnchorSelector anchorSelector; 85 Inkscape::UI::Widget::ScalarUnit centerY; 86 Inkscape::UI::Widget::ScalarUnit centerX; 89 Inkscape::UI::Widget::ScalarUnit radiusY; 90 Inkscape::UI::Widget::ScalarUnit radiusX; 93 Inkscape::UI::Widget::ScalarUnit angleY; 94 Inkscape::UI::Widget::ScalarUnit angleX; 102 } //namespace UI
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H A D | grid-arrange-tab.h | 31 namespace UI { namespace in namespace:Inkscape 90 Inkscape::UI::Widget::SpinButton NoOfColsSpinner; 101 Inkscape::UI::Widget::SpinButton NoOfRowsSpinner; 107 Inkscape::UI::Widget::AnchorSelector AlignmentSelector; 111 Inkscape::UI::Widget::UnitMenu PaddingUnitMenu; 112 Inkscape::UI::Widget::ScalarUnit XPadding; 113 Inkscape::UI::Widget::ScalarUnit YPadding; 132 Inkscape::UI::Widget::SpinButton RowHeightSpinner; 138 Inkscape::UI::Widget::SpinButton ColumnWidthSpinner; 142 } //namespace UI [all...] |
/inkscape/src/ui/ |
H A D | tool-factory.h | 17 namespace UI { namespace in namespace:Inkscape 27 static Inkscape::UI::Tools::ToolBase *createObject(std::string const& id);
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H A D | draw-anchor.h | 11 namespace UI { namespace in namespace:Inkscape 26 Inkscape::UI::Tools::FreehandBase *dc; 35 SPDrawAnchor *sp_draw_anchor_new(Inkscape::UI::Tools::FreehandBase *dc, SPCurve *curve, bool start,
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/inkscape/src/helper/ |
H A D | action-context.h | 2 * Inkscape UI action context implementation 22 namespace UI { namespace in namespace:Inkscape 26 } // namespace UI 31 Inkscape::UI::View::View. Actions that do require GUI objects should 35 TODO: we store a UI::View::View* because that's what the actions and verbs 39 UI::View::View is used by the actions? 46 UI::View::View *_view; /**< The view to which this action applies. May be NULL (e.g. if running in console mode). */ 57 ActionContext(UI::View::View *view); 69 UI::View::View *getView() const;
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/inkscape/src/ui/tools/ |
H A D | dropper-tool.h | 21 #define SP_DROPPER_CONTEXT(obj) (dynamic_cast<Inkscape::UI::Tools::DropperTool*>((Inkscape::UI::Tools::ToolBase*)obj)) 22 #define SP_IS_DROPPER_CONTEXT(obj) (dynamic_cast<const Inkscape::UI::Tools::DropperTool*>((const Inkscape::UI::Tools::ToolBase*)obj) != NULL) 30 namespace UI { namespace in namespace:Inkscape
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H A D | zoom-tool.h | 18 #define SP_ZOOM_CONTEXT(obj) (dynamic_cast<Inkscape::UI::Tools::ZoomTool*>((Inkscape::UI::Tools::ToolBase*)obj)) 19 #define SP_IS_ZOOM_CONTEXT(obj) (dynamic_cast<const Inkscape::UI::Tools::ZoomTool*>((const Inkscape::UI::Tools::ToolBase*)obj) != NULL) 22 namespace UI { namespace in namespace:Inkscape
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H A D | node-tool.h | 26 namespace UI { namespace in namespace:Inkscape 38 #define INK_NODE_TOOL(obj) (dynamic_cast<Inkscape::UI::Tools::NodeTool*>((Inkscape::UI::Tools::ToolBase*)obj)) 39 #define INK_IS_NODE_TOOL(obj) (dynamic_cast<const Inkscape::UI::Tools::NodeTool*>((const Inkscape::UI::Tools::ToolBase*)obj)) 42 namespace UI { namespace in namespace:Inkscape 50 Inkscape::UI::ControlPointSelection* _selected_nodes; 51 Inkscape::UI::MultiPathManipulator* _multipath; 73 Inkscape::UI::Selector* _selector; 74 Inkscape::UI [all...] |
H A D | box3d-tool.h | 39 #define SP_BOX3D_CONTEXT(obj) (dynamic_cast<Inkscape::UI::Tools::Box3dTool*>((Inkscape::UI::Tools::ToolBase*)obj)) 40 #define SP_IS_BOX3D_CONTEXT(obj) (dynamic_cast<const Inkscape::UI::Tools::Box3dTool*>((const Inkscape::UI::Tools::ToolBase*)obj) != NULL) 43 namespace UI { namespace in namespace:Inkscape
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/inkscape/src/ui/widget/ |
H A D | registry.cpp | 17 namespace UI { namespace in namespace:Inkscape 44 } // namespace UI
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/inkscape/src/ui/view/ |
H A D | view-widget.h | 18 namespace UI { namespace in namespace:Inkscape 22 } // namespace UI 45 void sp_view_widget_set_view(SPViewWidget *vw, Inkscape::UI::View::View *view); 66 Inkscape::UI::View::View *view; 73 void setView(Inkscape::UI::View::View *view) { 92 void (* set_view) (SPViewWidget *vw, Inkscape::UI::View::View *view); 94 void (* view_resized) (SPViewWidget *vw, Inkscape::UI::View::View *view, gdouble width, gdouble height);
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