Searched refs:Az (Results 1 - 1 of 1) sorted by relevance

/inkscape/src/2geom/
H A Dbasic-intersection.cpp405 std::vector<Point> Az, Bz; local
406 sbasis_to_bezier (Az, A);
408 find_collinear_normal(xs, Az, Bz, m_precision);

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