Searched refs:theta3 (Results 1 - 1 of 1) sorted by relevance

/ast/src/lib/libtk/generic/
H A DtkTrig.c1333 double theta3; /* Angle that bisects theta1 and
1370 * Compute theta3 (make sure that it points to the left when
1374 theta3 = (theta1 + theta2)/2.0;
1375 if (sin(theta3 - (theta1 + PI)) < 0.0) {
1376 theta3 += PI;
1378 deltaX = dist*cos(theta3);
1381 deltaY = dist*sin(theta3);
1320 double theta3; /* Angle that bisects theta1 and local

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