Searched refs:P_SAFE (Results 1 - 10 of 10) sorted by relevance

/ast/src/cmd/3d/
H A Dacl3d.c48 if (!(sp = pathreal(path, cmd == SETACL ? (state.safe ? (P_SAFE|P_TOP) : P_TOP) : 0, NiL)))
H A Dchmod3d.c56 if (!(sp = pathreal(path, state.safe ? (P_SAFE|P_TOP) : P_TOP, NiL)))
H A Dchown3d.c41 if (!(sp = pathreal(path, P_SAFE|P_TOP, NiL)))
H A Dlink3d.c49 if (!(sp = pathreal(path, state.safe ? (P_SAFE|P_TOP) : P_TOP, NiL)))
52 if (!(tp = pathreal(target, P_PATHONLY|P_NOOPAQUE|P_SAFE, NiL)))
H A Dchdir3d.c51 if (!(sp = pathreal(path, P_SAFE, NiL)))
H A Dsymlink3d.c43 else if (!(sp = pathreal(path, P_PATHONLY|P_SAFE, NiL))) return(-1);
H A Dunlink3d.c38 if (!(sp = pathreal(path, P_PATHONLY|P_SAFE, NiL)))
H A Dpathreal.c104 , (type & P_SAFE) ? "SAFE|" : state.null
175 type &= ~P_SAFE;
319 type &= ~(P_DOTDOT|P_SAFE);
347 type &= ~P_SAFE;
349 if ((type & P_SAFE) && state.path.level)
427 if (type & P_SAFE)
529 type &= ~(P_DOTDOT|P_SAFE);
H A Dopen3d.c226 if (!(sp = pathreal(path, (oflag & O_CREAT) ? (P_PATHONLY|P_SAFE) : 0, NiL)))
258 if (!(sp = pathreal(path, P_PATHONLY|P_SAFE, NiL)))
H A D3d.h285 #define P_SAFE (1<<7) /* must be in safe tree */ macro

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