Searched refs:FS_ACTIVE (Results 1 - 4 of 4) sorted by relevance

/ast/src/cmd/3d/
H A Dfork3d.c61 switch (mp->fs->flags & (FS_ACTIVE|FS_ERROR|FS_GLOBAL|FS_MONITOR|FS_NAME|FS_ON))
63 case FS_ACTIVE|FS_ON:
84 case FS_ACTIVE|FS_GLOBAL|FS_MONITOR|FS_ON:
86 case FS_ACTIVE|FS_MONITOR|FS_ON:
95 if ((mp = state.file[fd].mount) && !(mp->fs->flags & FS_ACTIVE) && fssys(mp, MSG_dup))
H A Dfs.c416 if (fs->flags & FS_ACTIVE)
497 if (fs->flags & FS_ACTIVE)
499 if ((state.ret = n) > 0 && (fs->flags & (FS_ACTIVE|FS_INTERACTIVE|FS_MONITOR)) == (FS_ACTIVE|FS_INTERACTIVE|FS_MONITOR) && (fs->ack & MSG_MASK(call)))
589 fs->flags &= ~FS_ACTIVE;
H A Dinit.c99 if (!(fs->flags & FS_ACTIVE))
159 ((fs->flags & FS_GLOBAL) ? ((fs->flags & (FS_ACTIVE|FS_CLOSE)) ? 7 : 22) : 0) +
294 if (state.key.invert) fs->flags &= ~FS_ACTIVE;
295 else fs->flags |= FS_ACTIVE;
438 if ((fs->flags & (FS_ACTIVE|FS_MONITOR)) == FS_ACTIVE)
968 if (fs->flags & FS_ACTIVE) bprintf(&b, e, " active");
H A D3d.h312 #define FS_ACTIVE (1<<0) macro

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