/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.17.1/ |
H A D | input.h | 574 extern void TouchAddListener(TouchPointInfoPtr ti, XID resource, int resource_type,
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.14.0/ |
H A D | input.h | 571 extern void TouchAddListener(TouchPointInfoPtr ti, XID resource, int resource_type,
|
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.15.0/ |
H A D | input.h | 571 extern void TouchAddListener(TouchPointInfoPtr ti, XID resource, int resource_type,
|
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3drm.h | 240 const char *resource_type, IDirect3DRMTexture2 **texture) PURE; 383 const char *resource_type, IDirect3DRMTexture3 **texture) PURE;
|
H A D | d3dx9mesh.h | 745 HRESULT WINAPI D3DXLoadMeshFromXResource(HMODULE module, const char *resource, const char *resource_type,
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | directx.c | 4029 enum wined3d_resource_type resource_type, enum wined3d_format_id check_format_id) 4039 "resource_type %s, check_format %s.\n", 4041 debug_d3dusage(usage), debug_d3dusagequery(usage), debug_d3dresourcetype(resource_type), 4047 switch (resource_type) 4158 FIXME("Unhandled resource type %s.\n", debug_d3dresourcetype(resource_type)); 4165 usage, debug_d3dresourcetype(resource_type), allowed_usage); 4027 wined3d_check_device_format(const struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, enum wined3d_format_id adapter_format_id, DWORD usage, enum wined3d_resource_type resource_type, enum wined3d_format_id check_format_id) argument
|
H A D | swapchain.c | 1134 surface_desc.resource_type = WINED3D_RTYPE_SURFACE;
|
H A D | utils.c | 2267 const char *debug_d3dresourcetype(enum wined3d_resource_type resource_type) argument 2269 switch (resource_type) 2280 FIXME("Unrecognized resource type %#x.\n", resource_type);
|
H A D | wined3d_private.h | 2750 const char *debug_d3dresourcetype(enum wined3d_resource_type resource_type) DECLSPEC_HIDDEN;
|
H A D | device.c | 5095 surface_desc.resource_type = WINED3D_RTYPE_SURFACE;
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 1676 enum wined3d_resource_type resource_type; member in struct:wined3d_resource_desc 2040 enum wined3d_resource_type resource_type, enum wined3d_format_id check_format_id);
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | device.c | 583 if (desc.resource_type == WINED3D_RTYPE_TEXTURE) 598 if (desc.resource_type != WINED3D_RTYPE_SURFACE) 2953 texture_desc.resource_type = WINED3D_RTYPE_TEXTURE;
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | device.c | 617 if (desc.resource_type == WINED3D_RTYPE_TEXTURE) 632 if (desc.resource_type != WINED3D_RTYPE_SURFACE) 3616 texture_desc.resource_type = WINED3D_RTYPE_TEXTURE;
|
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | wined3d.h | 2270 WINED3DRESOURCETYPE resource_type; member in struct:_WINED3DSURFACE_DESC 3020 WINED3DRESOURCETYPE resource_type, 3138 WINED3DRESOURCETYPE resource_type, 3190 #define IWineD3D_CheckDeviceFormat(This,adaper_idx,device_type,adapter_format,usage,resource_type,check_format,surface_type) (This)->lpVtbl->CheckDeviceFormat(This,adaper_idx,device_type,adapter_format,usage,resource_type,check_format,surface_type) 3313 WINED3DRESOURCETYPE resource_type,
|
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wined3d.h | 2271 WINED3DRESOURCETYPE resource_type; member in struct:_WINED3DSURFACE_DESC 3021 WINED3DRESOURCETYPE resource_type, 3139 WINED3DRESOURCETYPE resource_type, 3191 #define IWineD3D_CheckDeviceFormat(This,adaper_idx,device_type,adapter_format,usage,resource_type,check_format,surface_type) (This)->lpVtbl->CheckDeviceFormat(This,adaper_idx,device_type,adapter_format,usage,resource_type,check_format,surface_type) 3314 WINED3DRESOURCETYPE resource_type,
|
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2270 WINED3DRESOURCETYPE resource_type; member in struct:_WINED3DSURFACE_DESC 3020 WINED3DRESOURCETYPE resource_type, 3138 WINED3DRESOURCETYPE resource_type, 3190 #define IWineD3D_CheckDeviceFormat(This,adaper_idx,device_type,adapter_format,usage,resource_type,check_format,surface_type) (This)->lpVtbl->CheckDeviceFormat(This,adaper_idx,device_type,adapter_format,usage,resource_type,check_format,surface_type) 3313 WINED3DRESOURCETYPE resource_type,
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | wined3d.h | 2265 WINED3DRESOURCETYPE resource_type; member in struct:_WINED3DSURFACE_DESC 3001 WINED3DRESOURCETYPE resource_type, 3119 WINED3DRESOURCETYPE resource_type, 3171 #define IWineD3D_CheckDeviceFormat(This,adaper_idx,device_type,adapter_format,usage,resource_type,check_format,surface_type) (This)->lpVtbl->CheckDeviceFormat(This,adaper_idx,device_type,adapter_format,usage,resource_type,check_format,surface_type) 3294 WINED3DRESOURCETYPE resource_type,
|
H A D | wined3d.idl | 1702 WINED3DRESOURCETYPE resource_type; 2265 [in] WINED3DRESOURCETYPE resource_type,
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2270 WINED3DRESOURCETYPE resource_type; member in struct:_WINED3DSURFACE_DESC 3020 WINED3DRESOURCETYPE resource_type, 3138 WINED3DRESOURCETYPE resource_type, 3190 #define IWineD3D_CheckDeviceFormat(This,adaper_idx,device_type,adapter_format,usage,resource_type,check_format,surface_type) (This)->lpVtbl->CheckDeviceFormat(This,adaper_idx,device_type,adapter_format,usage,resource_type,check_format,surface_type) 3313 WINED3DRESOURCETYPE resource_type,
|
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 2106 HRESULT resource_init(IWineD3DResource *iface, WINED3DRESOURCETYPE resource_type, 2212 HRESULT basetexture_init(IWineD3DBaseTextureImpl *texture, UINT levels, WINED3DRESOURCETYPE resource_type,
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | wined3d_private.h | 2071 HRESULT resource_init(IWineD3DResource *iface, WINED3DRESOURCETYPE resource_type, 2177 HRESULT basetexture_init(IWineD3DBaseTextureImpl *texture, UINT levels, WINED3DRESOURCETYPE resource_type,
|
H A D | surface_base.c | 189 pDesc->resource_type = This->resource.resourceType;
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | device.c | 1384 restype = desc.resource_type;
|