Searched refs:GL_TEXTURE_MAG_FILTER (Results 26 - 32 of 32) sorted by relevance

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/vbox/src/VBox/Frontends/VirtualBox/src/
H A DVBoxFBOverlay.cpp1590 glTexParameteri(tt, GL_TEXTURE_MAG_FILTER, mScaleFuncttion);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h4125 #define GL_TEXTURE_MAG_FILTER 0x2800 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h556 #define GL_TEXTURE_MAG_FILTER 0x2800 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h556 #define GL_TEXTURE_MAG_FILTER 0x2800 macro
H A Darb_program_shader.c6630 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h4435 #define GL_TEXTURE_MAG_FILTER 0x2800 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c7135 gl_info->gl_ops.gl.p_glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);

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