Searched refs:GL_NO_ERROR (Results 26 - 39 of 39) sorted by relevance

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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_snapshot.c1967 pTmpContext->error = GL_NO_ERROR; /* <- the error state contained some random error data here
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h692 #define GL_NO_ERROR 0x0 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dutils.c2168 GLERROR_TO_STR(GL_NO_ERROR);
H A Ddirectx.c626 if(error == GL_NO_ERROR)
H A Dsurface.c1896 if(This->pbo == 0 || error != GL_NO_ERROR) {
H A Dstate.c4035 if (glGetError() != GL_NO_ERROR)
H A Dwined3d_gl.h109 #define GL_NO_ERROR 0x0 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c2683 GLERROR_TO_STR(GL_NO_ERROR);
H A Ddirectx.c682 if (error == GL_NO_ERROR)
H A Dsurface.c624 if (!surface->pbo || error != GL_NO_ERROR)
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h690 #define GL_NO_ERROR 0x0 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h2527 #define GL_NO_ERROR 0 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h109 #define GL_NO_ERROR 0x0 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h2766 #define GL_NO_ERROR 0 macro

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