Searched refs:GL_FLOAT (Results 26 - 38 of 38) sorted by relevance

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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_teximage.c1705 case GL_FLOAT:
H A Ddump.cpp511 CR_DUMP_MAKE_CASE(GL_FLOAT);
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/
H A Dmtypes.h70 #define CHAN_TYPE GL_FLOAT
1291 GLenum DataType; /**< GL_FLOAT or GL_UNSIGNED_NORMALIZED_ARB */
1675 GLenum Type; /**< datatype: GL_FLOAT, GL_INT, etc */
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_main.c1320 pEl->enmType = GL_FLOAT;
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h182 #define GL_FLOAT 0x1406 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h180 #define GL_FLOAT 0x1406 macro
/vbox/src/VBox/Frontends/VirtualBox/src/
H A DVBoxFBOverlay.cpp1388 case GL_FLOAT:
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c5719 case GL_FLOAT:
H A Dstate.c4129 zv_bind(context, GL_FLOAT, device->czvDrawVertices, 4, GL_FALSE, af);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1194 #define GL_FLOAT 0x1406 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h102 #define GL_FLOAT 0x1406 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h102 #define GL_FLOAT 0x1406 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1354 #define GL_FLOAT 0x1406 macro

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