Searched refs:D3DCOLOR (Results 26 - 45 of 45) sorted by relevance

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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d9.h1340 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1349 D3DCOLOR color, float z, DWORD stencil) PURE;
1724 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1733 D3DCOLOR color, float z, DWORD stencil) PURE;
2118 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name);
2122 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name);
2124 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name);
H A Ddsound.h48 typedef DWORD D3DCOLOR, *LPD3DCOLOR; typedef
H A Dd3d8.h878 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, D3DCOLOR color,
H A Dd3d.h1324 STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags, D3DCOLOR color, D3DVALUE z, DWORD stencil) PURE;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/
H A Dd3d9.h1265 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1273 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1642 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1650 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
2031 int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR);
2035 void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR);
2037 void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
H A Dd3d8.h877 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/
H A Dd3d9.h1342 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1350 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1719 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1727 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
2108 int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR);
2112 void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR);
2114 void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
H A Dd3d8.h876 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d9.h1257 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1265 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1634 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1642 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
2023 int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR);
2027 void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR);
2029 void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
H A Ddsound.h48 typedef DWORD D3DCOLOR, *LPD3DCOLOR; typedef
H A Dd3d8.h877 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
H A Dd3d.h1300 STDMETHOD(Clear)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,D3DCOLOR dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/
H A Dd3d9.h1265 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1273 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1642 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1650 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
2031 int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR);
2035 void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR);
2037 void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
H A Dd3d8.h877 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Ddevice.c1381 IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color)
1586 const D3DRECT *rects, DWORD flags, D3DCOLOR color, float z, DWORD stencil)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddevice.c1368 static HRESULT WINAPI IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9EX iface, IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) {
1585 static HRESULT WINAPI IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9EX iface, DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) {
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-win.cpp2720 pContext->pDevice->ColorFill(pSrc, NULL, (D3DCOLOR)0x11122255);
5228 hr = pContext->pDevice->Clear(cRects, pRectD3D, clearFlagD3D, (D3DCOLOR)color, depth, stencil);
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/
H A Dd3d8.h877 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddevice.c1246 const D3DRECT *rects, DWORD flags, D3DCOLOR color, float z, DWORD stencil)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Ddevice.c1073 static HRESULT WINAPI IDirect3DDevice8Impl_Clear(LPDIRECT3DDEVICE8 iface, DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) {

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