/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3d9.h | 1340 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE; 1349 D3DCOLOR color, float z, DWORD stencil) PURE; 1724 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE; 1733 D3DCOLOR color, float z, DWORD stencil) PURE; 2118 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name); 2122 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name); 2124 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name);
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H A D | dsound.h | 48 typedef DWORD D3DCOLOR, *LPD3DCOLOR; typedef
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H A D | d3d8.h | 878 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, D3DCOLOR color,
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H A D | d3d.h | 1324 STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags, D3DCOLOR color, D3DVALUE z, DWORD stencil) PURE;
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/ |
H A D | d3d9.h | 1265 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE; 1273 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE; 1642 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE; 1650 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE; 2031 int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR); 2035 void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR); 2037 void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
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H A D | d3d8.h | 877 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/ |
H A D | d3d9.h | 1342 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE; 1350 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE; 1719 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE; 1727 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE; 2108 int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR); 2112 void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR); 2114 void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
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H A D | d3d8.h | 876 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3d9.h | 1257 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE; 1265 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE; 1634 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE; 1642 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE; 2023 int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR); 2027 void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR); 2029 void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
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H A D | dsound.h | 48 typedef DWORD D3DCOLOR, *LPD3DCOLOR; typedef
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H A D | d3d8.h | 877 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
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H A D | d3d.h | 1300 STDMETHOD(Clear)(THIS_ DWORD dwCount,LPD3DRECT lpRects,DWORD dwFlags,D3DCOLOR dwColor,D3DVALUE dvZ,DWORD dwStencil) PURE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/ |
H A D | d3d9.h | 1265 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE; 1273 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE; 1642 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE; 1650 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE; 2031 int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR); 2035 void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR); 2037 void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
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H A D | d3d8.h | 877 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | device.c | 1381 IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) 1586 const D3DRECT *rects, DWORD flags, D3DCOLOR color, float z, DWORD stencil)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | device.c | 1368 static HRESULT WINAPI IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9EX iface, IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) { 1585 static HRESULT WINAPI IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9EX iface, DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) {
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-win.cpp | 2720 pContext->pDevice->ColorFill(pSrc, NULL, (D3DCOLOR)0x11122255); 5228 hr = pContext->pDevice->Clear(cRects, pRectD3D, clearFlagD3D, (D3DCOLOR)color, depth, stencil);
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/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/ |
H A D | d3d8.h | 877 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | device.c | 1246 const D3DRECT *rects, DWORD flags, D3DCOLOR color, float z, DWORD stencil)
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | device.c | 1073 static HRESULT WINAPI IDirect3DDevice8Impl_Clear(LPDIRECT3DDEVICE8 iface, DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) {
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