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/inkscape/src/live_effects/
H A Dlpe-envelope.cpp153 Piecewise<SBasis> ybis = y; local
156 ybis *= -1.0;
157 ybis += boundingbox_Y.extent();
158 /* This is important : y + ybis = constant and x +xbis = constant */
169 This is done by the line "ybis*Derformation1 + y*Deformation2"
172 output_y = ybis*(compose((uskeleton1),x1) + y1*compose(n1,x1) )
193 Piecewise<SBasis> ysqr = y*ybis; /* xsqr = y * (BBox_Y - y) */

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