Searched defs:wined3d_caps (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddirectx.c327 WINED3DCAPS *wined3d_caps; local
335 if (!(wined3d_caps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*wined3d_caps))))
339 hr = wined3d_get_device_caps(d3d8->wined3d, adapter, device_type, wined3d_caps);
342 fixup_caps(wined3d_caps);
343 WINECAPSTOD3D8CAPS(caps, wined3d_caps)
344 HeapFree(GetProcessHeap(), 0, wined3d_caps);
H A Ddevice.c447 WINED3DCAPS *wined3d_caps; local
455 if (!(wined3d_caps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*wined3d_caps))))
459 hr = wined3d_device_get_device_caps(device->wined3d_device, wined3d_caps);
462 fixup_caps(wined3d_caps);
463 WINECAPSTOD3D8CAPS(caps, wined3d_caps)
464 HeapFree(GetProcessHeap(), 0, wined3d_caps);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Ddirectx.c414 WINED3DCAPS *wined3d_caps; local
422 if (!(wined3d_caps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(WINED3DCAPS))))
427 hr = wined3d_get_device_caps(d3d9->wined3d, adapter, device_type, wined3d_caps);
430 WINECAPSTOD3D9CAPS(caps, wined3d_caps)
431 HeapFree(GetProcessHeap(), 0, wined3d_caps);
H A Ddevice.c432 WINED3DCAPS *wined3d_caps; local
440 if (!(wined3d_caps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*wined3d_caps))))
446 hr = wined3d_device_get_device_caps(device->wined3d_device, wined3d_caps);
449 WINECAPSTOD3D9CAPS(caps, wined3d_caps)
450 HeapFree(GetProcessHeap(), 0, wined3d_caps);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_private.h755 DWORD wined3d_caps; member in struct:shader_caps
1244 DWORD wined3d_caps; member in struct:fragment_caps

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