Searched defs:vy (Results 1 - 5 of 5) sorted by relevance
/inkscape/src/libavoid/ |
H A D | geometry.h | 103 vy = b.y - a.y, local 104 scalarProj = ux * vx + uy * vy;
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H A D | geometry.cpp | 288 vy = c.y - b.y, local 290 lv = sqrt(vx*vx+vy*vy), 291 udotv = ux * vx + uy * vy,
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/inkscape/src/ |
H A D | sp-image.cpp | 497 double vy = this->oy; local 500 Geom::Translate tp(vx, vy);
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/inkscape/src/trace/ |
H A D | siox.cpp | 156 float vy = y; local 159 //printf("vx:%f vy:%f vz:%f\n", vx, vy, vz); 166 if (vy > 0.008856) 167 //vy = (float) pow(vy, 0.3333); 168 vy = (float) cbrt(vy); 170 vy = (7.787 * vy) 191 float vy = (L + 16.0) / 116.0; local [all...] |
/inkscape/src/ui/widget/ |
H A D | gimpcolorwheel.c | 489 gint *vy) 512 *vy = floor (center_y - sin (angle + 4.0 * G_PI / 3.0) * inner + 0.5); 553 gdouble hx, hy, sx, sy, vx, vy; local 569 vy = center_y - ivy; 573 if (vx * (x - sx) + vy * (y - sy) < 0.0) 587 *v = (((x - sx) * (vx - sx) + (y - sy) * (vy - sy)) 588 / ((vx - sx) * (vx - sx) + (vy - sy) * (vy - sy))); 598 *s = (((x - vx) * (hx - vx) + (y - vy) * (hy - vy)) / 483 compute_triangle(GimpColorWheel *wheel, gint *hx, gint *hy, gint *sx, gint *sy, gint *vx, gint *vy) argument 640 gint hx, hy, sx, sy, vx, vy; local 1016 gint hx, hy, sx, sy, vx, vy; /* HSV vertices */ local 1536 gint hx, hy, sx, sy, vx, vy; /* HSV vertices */ local [all...] |
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