Searched defs:vb_pos (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | device.c | 1967 UINT vb_pos, align; local 1984 vb_pos = device->vertex_buffer_pos; 1985 align = vb_pos % stride; 1987 if (vb_pos + size + align > device->vertex_buffer_size) 1988 vb_pos = 0; 1990 vb_pos += align; 1992 hr = wined3d_buffer_map(device->vertex_buffer, vb_pos, size, &buffer_data, 1993 vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD); 1998 device->vertex_buffer_pos = vb_pos + size; 2005 hr = wined3d_device_draw_primitive(device->wined3d_device, vb_pos / strid 2058 UINT vb_pos, align; local [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | device.c | 2306 UINT vb_pos, align; local 2324 vb_pos = device->vertex_buffer_pos; 2325 align = vb_pos % stride; 2327 if (vb_pos + size + align > device->vertex_buffer_size) 2328 vb_pos = 0; 2330 vb_pos += align; 2332 hr = wined3d_buffer_map(device->vertex_buffer, vb_pos, size, &buffer_data, 2333 vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD); 2338 device->vertex_buffer_pos = vb_pos + size; 2345 hr = wined3d_device_draw_primitive(device->wined3d_device, vb_pos / strid 2398 UINT vb_pos, align; local [all...] |
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