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/inkscape/src/live_effects/
H A Dlpe-envelope.cpp95 Piecewise<D2<SBasis> > uskeleton3 = arc_length_parametrization(bend_path3.get_pwd2(),2,.1); local
96 uskeleton3 = remove_short_cuts(uskeleton3,.01);
97 Piecewise<D2<SBasis> > n3 = rot90(derivative(uskeleton3));
140 double scaling3 = uskeleton3.cuts.back()/boundingbox_X.extent();
173 + y*(compose((uskeleton3),x3) + y3*compose(n3,x3) );

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