Searched defs:usedBump (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dnvidia_texture_shader.c561 BOOL usedBump = (context->texShaderBumpMap & 1 << (stage + 1)) ? TRUE : FALSE; local
562 if(usesBump != usedBump) {
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dnvidia_texture_shader.c585 BOOL usedBump = !!(context->texShaderBumpMap & 1 << (stage + 1)); local
586 if (usesBump != usedBump)

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