Searched defs:use_render_buffer (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcontext.c199 GLenum fbo_target, IWineD3DSurfaceImpl *depth_stencil, BOOL use_render_buffer)
209 if (use_render_buffer && depth_stencil->current_renderbuffer)
198 context_attach_depth_stencil_fbo(struct wined3d_context *context, GLenum fbo_target, IWineD3DSurfaceImpl *depth_stencil, BOOL use_render_buffer) argument

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