Searched defs:useVertexShaderFunction (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c4508 BOOL useVertexShaderFunction = use_vs(stateblock); local
4516 if(transformed != context->last_was_rhw && !useVertexShaderFunction) {
4541 if (useVertexShaderFunction)
4556 if(!useVertexShaderFunction) {
4647 device->shader_backend->shader_select(context, usePixelShaderFunction, useVertexShaderFunction);
4649 if (!isStateDirty(context, STATE_VERTEXSHADERCONSTANT) && (useVertexShaderFunction || usePixelShaderFunction)) {
4654 context->last_was_vshader = useVertexShaderFunction;
4658 if(!useVertexShaderFunction) {
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c4606 BOOL useVertexShaderFunction = use_vs(state); local
4613 if (transformed != context->last_was_rhw && !useVertexShaderFunction)
4621 if (!useVertexShaderFunction)
4714 context->last_was_vshader = useVertexShaderFunction;
4721 if (!useVertexShaderFunction)

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