Searched defs:uiShader (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dblitter.cpp1230 GLuint uiShader = pCache->pDispatch->CreateShader(GL_FRAGMENT_SHADER); local
1231 if (!uiShader)
1237 pCache->pDispatch->ShaderSource(uiShader, 1, &pStrFsShader, NULL);
1239 pCache->pDispatch->CompileShader(uiShader);
1242 pCache->pDispatch->GetShaderiv(uiShader, GL_COMPILE_STATUS, &compiled);
1250 pCache->pDispatch->GetShaderInfoLog(uiShader, 16300, NULL, pBuf);
1272 pCache->pDispatch->AttachShader(uiProgram, uiShader);
1315 if (uiShader)
1316 pCache->pDispatch->DeleteShader(uiShader);

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