Searched defs:transform_projection (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c3893 static void transform_projection(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context) function
4563 transform_projection(STATE_TRANSFORM(WINED3DTS_PROJECTION), stateblock, context);
4624 transform_projection(STATE_TRANSFORM(WINED3DTS_PROJECTION), stateblock, context);
4703 transform_projection(STATE_TRANSFORM(WINED3DTS_PROJECTION), stateblock, context);
5111 { STATE_TRANSFORM(WINED3DTS_PROJECTION), { STATE_TRANSFORM(WINED3DTS_PROJECTION), transform_projection}, WINED3D_GL_EXT_NONE },
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c3997 void transform_projection(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) function
4628 transform_projection(context, state, STATE_TRANSFORM(WINED3D_TS_PROJECTION));
4697 transform_projection(context, state, STATE_TRANSFORM(WINED3D_TS_PROJECTION));
4769 transform_projection(context, state, STATE_TRANSFORM(WINED3D_TS_PROJECTION));
5247 { STATE_TRANSFORM(WINED3D_TS_PROJECTION), { STATE_TRANSFORM(WINED3D_TS_PROJECTION), transform_projection}, WINED3D_GL_EXT_NONE },

Completed in 66 milliseconds