Searched defs:tool (Results 1 - 8 of 8) sorted by relevance

/inkscape/src/ui/
H A Dtool-factory.cpp11 #include "tool-factory.h"
13 #include "ui/tools/arc-tool.h"
14 #include "ui/tools/box3d-tool.h"
15 #include "ui/tools/calligraphic-tool.h"
16 #include "ui/tools/connector-tool.h"
17 #include "ui/tools/dropper-tool.h"
18 #include "ui/tools/eraser-tool.h"
21 # include "ui/tools/flood-tool.h"
24 #include "ui/tools/gradient-tool.h"
25 #include "ui/tools/lpe-tool
45 ToolBase *tool = NULL; local
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/inkscape/src/widgets/
H A Dmeasure-toolbar.cpp45 #include "ui/tools/measure-tool.h"
59 /** Temporary hack: Returns the node tool in the active desktop.
60 * Will go away during tool refactoring. */
63 MeasureTool *tool = 0; local
67 tool = static_cast<MeasureTool*>(ec);
70 return tool;
417 INKSCAPE_ICON("tool-pointer"),
H A Dmesh-toolbar.cpp45 #include "ui/tools/gradient-tool.h"
46 #include "ui/tools/mesh-tool.h"
322 /** Temporary hack: Returns the mesh tool in the active desktop.
323 * Will go away during tool refactoring. */
326 MeshTool *tool = 0; local
330 tool = static_cast<MeshTool*>(ec);
333 return tool;
H A Dnode-toolbar.cpp31 #include "ui/tool/multi-path-manipulator.h"
46 #include "ui/tool/control-point-selection.h"
47 #include "ui/tools/node-tool.h"
66 /** Temporary hack: Returns the node tool in the active desktop.
67 * Will go away during tool refactoring. */
70 NodeTool *tool = 0; local
74 tool = static_cast<NodeTool*>(ec);
77 return tool;
/inkscape/src/extension/implementation/
H A Dscript.cpp44 #include "ui/tools/node-tool.h"
45 #include "ui/tool/multi-path-manipulator.h"
46 #include "ui/tool/path-manipulator.h"
47 #include "ui/tool/control-point-selection.h"
702 Inkscape::UI::Tools::NodeTool *tool = 0; local
706 tool = static_cast<Inkscape::UI::Tools::NodeTool*>(ec);
710 if(tool){
711 Inkscape::UI::ControlPointSelection *cps = tool->_selected_nodes;
/inkscape/src/ui/tools/
H A Dfreehand-base.cpp38 #include "ui/tools/pen-tool.h"
39 #include "ui/tools/lpe-tool.h"
245 char const* tool = SP_IS_PEN_CONTEXT(dc) ? "/tools/freehand/pen" : "/tools/freehand/pencil"; local
247 // apply the tool's current style
248 sp_desktop_apply_style_tool(desktop, repr, tool, false);
835 // results in the tool losing all of the selected path's curve except that last subpath. To
836 // fix this, we force the selection_modified callback now, to make sure the tool's curve is
928 void spdc_create_single_dot(ToolBase *ec, Geom::Point const &pt, char const *tool, guint event_state) { argument
929 g_return_if_fail(!strcmp(tool, "/tools/freehand/pen") || !strcmp(tool, "/tool
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/inkscape/src/
H A Ddesktop-style.cpp45 #include "ui/tools/tool-base.h"
303 sp_desktop_get_master_opacity_tool(SPDesktop *desktop, Glib::ustring const &tool, bool *has_opacity) argument
310 if (prefs->getBool(tool + "/usecurrent")) {
313 css = prefs->getStyle(tool + "/style");
334 sp_desktop_get_opacity_tool(SPDesktop *desktop, Glib::ustring const &tool, bool is_fill) argument
339 if (prefs->getBool(tool + "/usecurrent")) {
342 css = prefs->getStyle(tool + "/style");
361 sp_desktop_get_color_tool(SPDesktop *desktop, Glib::ustring const &tool, bool is_fill, bool *has_color) argument
368 if (prefs->getBool(tool + "/usecurrent")) {
371 css = prefs->getStyle(tool
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/inkscape/src/ui/dialog/
H A Dobjects.cpp54 #include "ui/tools/node-tool.h"
55 #include "ui/tools/tool-base.h"
1723 _highlightHeader.set_tooltip_text(_("Highlight color of outline in Node tool. Click to set. If alpha is zero, use inherited color."));
2087 NodeTool *tool = 0; local
2091 tool = static_cast<NodeTool*>(ec);
2092 tools_switch(tool->desktop, TOOLS_NODES);
2101 NodeTool *tool = 0; local
2105 tool = static_cast<NodeTool*>(ec);
2106 tools_switch(tool->desktop, TOOLS_NODES);

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