Searched defs:to_fmt (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface_base.c840 static IWineD3DSurfaceImpl *surface_convert_format(IWineD3DSurfaceImpl *source, WINED3DFORMAT to_fmt) { argument
846 conv = find_convertor(source->resource.format_desc->format, to_fmt);
849 debug_d3dformat(source->resource.format_desc->format), debug_d3dformat(to_fmt));
855 source->currentDesc.Height, to_fmt, TRUE /* lockable */, TRUE /* discard */, 0 /* level */, &ret,
861 source->currentDesc.Height, to_fmt, TRUE /* lockable */, TRUE /* discard */, 0 /* level */, &ret,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsurface.c4013 static struct wined3d_surface *surface_convert_format(struct wined3d_surface *source, enum wined3d_format_id to_fmt) argument
4020 conv = find_converter(source->resource.format->id, to_fmt);
4024 debug_d3dformat(source->resource.format->id), debug_d3dformat(to_fmt));
4031 to_fmt, 0, WINED3D_POOL_SCRATCH, WINED3D_MULTISAMPLE_NONE, 0,
4037 to_fmt, 0, WINED3D_POOL_SCRATCH, WINED3D_MULTISAMPLE_NONE, 0,

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