Searched defs:to_fmt (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | surface_base.c | 840 static IWineD3DSurfaceImpl *surface_convert_format(IWineD3DSurfaceImpl *source, WINED3DFORMAT to_fmt) { argument 846 conv = find_convertor(source->resource.format_desc->format, to_fmt); 849 debug_d3dformat(source->resource.format_desc->format), debug_d3dformat(to_fmt)); 855 source->currentDesc.Height, to_fmt, TRUE /* lockable */, TRUE /* discard */, 0 /* level */, &ret, 861 source->currentDesc.Height, to_fmt, TRUE /* lockable */, TRUE /* discard */, 0 /* level */, &ret,
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | surface.c | 4013 static struct wined3d_surface *surface_convert_format(struct wined3d_surface *source, enum wined3d_format_id to_fmt) argument 4020 conv = find_converter(source->resource.format->id, to_fmt); 4024 debug_d3dformat(source->resource.format->id), debug_d3dformat(to_fmt)); 4031 to_fmt, 0, WINED3D_POOL_SCRATCH, WINED3D_MULTISAMPLE_NONE, 0, 4037 to_fmt, 0, WINED3D_POOL_SCRATCH, WINED3D_MULTISAMPLE_NONE, 0,
|
Completed in 71 milliseconds