Searched defs:tmp1 (Results 1 - 5 of 5) sorted by relevance
/vbox/src/VBox/Devices/PC/ipxe/src/crypto/axtls/ |
H A D | aes.c | 360 uint32_t tmp1, old_a0, a0, a1, a2, a3, row; local 383 tmp1 = a0 ^ a1 ^ a2 ^ a3; 385 a0 ^= tmp1 ^ AES_xtime(a0 ^ a1); 386 a1 ^= tmp1 ^ AES_xtime(a1 ^ a2); 387 a2 ^= tmp1 ^ AES_xtime(a2 ^ a3); 388 a3 ^= tmp1 ^ AES_xtime(a3 ^ old_a0);
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/vbox/src/libs/xpcom18a4/xpcom/ds/ |
H A D | nsTimelineService.cpp | 260 PRInt64 tmp1, tmp2; local 274 LL_MUL(tmp1, (PRInt64)secs, 1000000); 276 LL_ADD(initTime, tmp1, tmp2);
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/vbox/src/libs/libxml2-2.6.31/ |
H A D | encoding.c | 530 unsigned short tmp1, tmp2; local 591 tmp1 = 0xD800 | (c >> 10); 593 *tmp = (unsigned char) tmp1; 594 *(tmp + 1) = tmp1 >> 8; 772 unsigned short tmp1, tmp2; local 827 tmp1 = 0xD800 | (c >> 10); 829 *tmp = tmp1 >> 8; 830 *(tmp + 1) = (unsigned char) tmp1;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | arb_program_shader.c | 3446 const char *tmp1, const char *tmp2, const char *tmp3, const char *tmp4, BOOL condcode) 3453 shader_addline(buffer, "SUBC %s, %s.x, srgb_consts1.x;\n", tmp1, fragcolor); 3466 shader_addline(buffer, "POW %s.x, %s.x, srgb_consts0.x;\n", tmp1, fragcolor); 3467 shader_addline(buffer, "POW %s.y, %s.y, srgb_consts0.x;\n", tmp1, fragcolor); 3468 shader_addline(buffer, "POW %s.z, %s.z, srgb_consts0.x;\n", tmp1, fragcolor); 3469 shader_addline(buffer, "MUL %s, %s, srgb_consts0.y;\n", tmp1, tmp1); 3470 shader_addline(buffer, "SUB %s, %s, srgb_consts0.z;\n", tmp1, tmp1); 3477 shader_addline(buffer, "MUL %s.xyz, %s, %s;\n", fragcolor, tmp1, tmp 3445 arbfp_add_sRGB_correction(struct wined3d_shader_buffer *buffer, const char *fragcolor, const char *tmp1, const char *tmp2, const char *tmp3, const char *tmp4, BOOL condcode) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | arb_program_shader.c | 3192 const char *tmp1, const char *tmp2, const char *tmp3, const char *tmp4, BOOL condcode) 3199 shader_addline(buffer, "SUBC %s, %s.x, srgb_consts1.y;\n", tmp1, fragcolor); 3212 shader_addline(buffer, "POW %s.x, %s.x, srgb_consts1.z;\n", tmp1, fragcolor); 3213 shader_addline(buffer, "POW %s.y, %s.y, srgb_consts1.z;\n", tmp1, fragcolor); 3214 shader_addline(buffer, "POW %s.z, %s.z, srgb_consts1.z;\n", tmp1, fragcolor); 3215 shader_addline(buffer, "MUL %s, %s, srgb_consts1.w;\n", tmp1, tmp1); 3216 shader_addline(buffer, "SUB %s, %s, srgb_consts2.x;\n", tmp1, tmp1); 3223 shader_addline(buffer, "MUL %s.xyz, %s, %s;\n", fragcolor, tmp1, tmp 3191 arbfp_add_sRGB_correction(struct wined3d_shader_buffer *buffer, const char *fragcolor, const char *tmp1, const char *tmp2, const char *tmp3, const char *tmp4, BOOL condcode) argument [all...] |
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