Searched defs:tmp1 (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Devices/PC/ipxe/src/crypto/axtls/
H A Daes.c360 uint32_t tmp1, old_a0, a0, a1, a2, a3, row; local
383 tmp1 = a0 ^ a1 ^ a2 ^ a3;
385 a0 ^= tmp1 ^ AES_xtime(a0 ^ a1);
386 a1 ^= tmp1 ^ AES_xtime(a1 ^ a2);
387 a2 ^= tmp1 ^ AES_xtime(a2 ^ a3);
388 a3 ^= tmp1 ^ AES_xtime(a3 ^ old_a0);
/vbox/src/libs/xpcom18a4/xpcom/ds/
H A DnsTimelineService.cpp260 PRInt64 tmp1, tmp2; local
274 LL_MUL(tmp1, (PRInt64)secs, 1000000);
276 LL_ADD(initTime, tmp1, tmp2);
/vbox/src/libs/libxml2-2.6.31/
H A Dencoding.c530 unsigned short tmp1, tmp2; local
591 tmp1 = 0xD800 | (c >> 10);
593 *tmp = (unsigned char) tmp1;
594 *(tmp + 1) = tmp1 >> 8;
772 unsigned short tmp1, tmp2; local
827 tmp1 = 0xD800 | (c >> 10);
829 *tmp = tmp1 >> 8;
830 *(tmp + 1) = (unsigned char) tmp1;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c3446 const char *tmp1, const char *tmp2, const char *tmp3, const char *tmp4, BOOL condcode)
3453 shader_addline(buffer, "SUBC %s, %s.x, srgb_consts1.x;\n", tmp1, fragcolor);
3466 shader_addline(buffer, "POW %s.x, %s.x, srgb_consts0.x;\n", tmp1, fragcolor);
3467 shader_addline(buffer, "POW %s.y, %s.y, srgb_consts0.x;\n", tmp1, fragcolor);
3468 shader_addline(buffer, "POW %s.z, %s.z, srgb_consts0.x;\n", tmp1, fragcolor);
3469 shader_addline(buffer, "MUL %s, %s, srgb_consts0.y;\n", tmp1, tmp1);
3470 shader_addline(buffer, "SUB %s, %s, srgb_consts0.z;\n", tmp1, tmp1);
3477 shader_addline(buffer, "MUL %s.xyz, %s, %s;\n", fragcolor, tmp1, tmp
3445 arbfp_add_sRGB_correction(struct wined3d_shader_buffer *buffer, const char *fragcolor, const char *tmp1, const char *tmp2, const char *tmp3, const char *tmp4, BOOL condcode) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c3192 const char *tmp1, const char *tmp2, const char *tmp3, const char *tmp4, BOOL condcode)
3199 shader_addline(buffer, "SUBC %s, %s.x, srgb_consts1.y;\n", tmp1, fragcolor);
3212 shader_addline(buffer, "POW %s.x, %s.x, srgb_consts1.z;\n", tmp1, fragcolor);
3213 shader_addline(buffer, "POW %s.y, %s.y, srgb_consts1.z;\n", tmp1, fragcolor);
3214 shader_addline(buffer, "POW %s.z, %s.z, srgb_consts1.z;\n", tmp1, fragcolor);
3215 shader_addline(buffer, "MUL %s, %s, srgb_consts1.w;\n", tmp1, tmp1);
3216 shader_addline(buffer, "SUB %s, %s, srgb_consts2.x;\n", tmp1, tmp1);
3223 shader_addline(buffer, "MUL %s.xyz, %s, %s;\n", fragcolor, tmp1, tmp
3191 arbfp_add_sRGB_correction(struct wined3d_shader_buffer *buffer, const char *fragcolor, const char *tmp1, const char *tmp2, const char *tmp3, const char *tmp4, BOOL condcode) argument
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