Searched defs:textureState (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-shared.cpp787 const char *vmsvga3dTextureStateToString(SVGA3dTextureStateName textureState) argument
789 switch (textureState)
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2675 DWORD textureState[MAX_TEXTURES]; /* WINED3D_HIGHEST_TEXTURE_STATE + 1, 18 */ member in struct:SAVEDSTATES
2775 DWORD textureState[MAX_TEXTURES][WINED3D_HIGHEST_TEXTURE_STATE + 1]; member in struct:IWineD3DStateBlockImpl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_private.h2640 DWORD textureState[MAX_TEXTURES]; /* WINED3D_HIGHEST_TEXTURE_STATE + 1, 18 */ member in struct:SAVEDSTATES
2740 DWORD textureState[MAX_TEXTURES][WINED3D_HIGHEST_TEXTURE_STATE + 1]; member in struct:IWineD3DStateBlockImpl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_private.h2469 DWORD textureState[MAX_TEXTURES]; /* WINED3D_HIGHEST_TEXTURE_STATE + 1, 18 */ member in struct:wined3d_saved_states

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