Searched defs:textureState (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Devices/Graphics/ | ||
H A D | DevVGA-SVGA3d-shared.cpp | 787 const char *vmsvga3dTextureStateToString(SVGA3dTextureStateName textureState) argument 789 switch (textureState) |
/vbox/src/VBox/Devices/Graphics/shaderlib/ | ||
H A D | wined3d_private.h | 2675 DWORD textureState[MAX_TEXTURES]; /* WINED3D_HIGHEST_TEXTURE_STATE + 1, 18 */ member in struct:SAVEDSTATES 2775 DWORD textureState[MAX_TEXTURES][WINED3D_HIGHEST_TEXTURE_STATE + 1]; member in struct:IWineD3DStateBlockImpl |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ | ||
H A D | wined3d_private.h | 2640 DWORD textureState[MAX_TEXTURES]; /* WINED3D_HIGHEST_TEXTURE_STATE + 1, 18 */ member in struct:SAVEDSTATES 2740 DWORD textureState[MAX_TEXTURES][WINED3D_HIGHEST_TEXTURE_STATE + 1]; member in struct:IWineD3DStateBlockImpl |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ | ||
H A D | wined3d_private.h | 2469 DWORD textureState[MAX_TEXTURES]; /* WINED3D_HIGHEST_TEXTURE_STATE + 1, 18 */ member in struct:wined3d_saved_states |
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