Searched defs:swizzle_x (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c1074 DWORD swizzle_x = swizzle & 0x03; local
1079 if (swizzle_x == swizzle_y
1080 && swizzle_x == swizzle_z
1081 && swizzle_x == swizzle_w)
1083 TRACE(".%c", swizzle_chars[swizzle_x]);
1087 TRACE(".%c%c%c%c", swizzle_chars[swizzle_x], swizzle_chars[swizzle_y],
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c1074 DWORD swizzle_x = swizzle & 0x03; local
1079 if (swizzle_x == swizzle_y
1080 && swizzle_x == swizzle_z
1081 && swizzle_x == swizzle_w)
1083 TRACE(".%c", swizzle_chars[swizzle_x]);
1087 TRACE(".%c%c%c%c", swizzle_chars[swizzle_x], swizzle_chars[swizzle_y],
H A Darb_program_shader.c841 DWORD swizzle_x = swizzle & 0x03; local
851 if (swizzle_x == swizzle_y && swizzle_x == swizzle_z && swizzle_x == swizzle_w) {
852 *ptr++ = swizzle_chars[swizzle_x];
854 *ptr++ = swizzle_chars[swizzle_x];
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c1225 DWORD swizzle_x = swizzle & 0x03; local
1230 if (swizzle_x == swizzle_y
1231 && swizzle_x == swizzle_z
1232 && swizzle_x == swizzle_w)
1234 TRACE(".%c", swizzle_chars[swizzle_x]);
1238 TRACE(".%c%c%c%c", swizzle_chars[swizzle_x], swizzle_chars[swizzle_y],
H A Darb_program_shader.c969 DWORD swizzle_x = swizzle & 0x03; local
979 if (swizzle_x == swizzle_y && swizzle_x == swizzle_z && swizzle_x == swizzle_w) {
980 *ptr++ = swizzle_chars[swizzle_x];
982 *ptr++ = swizzle_chars[swizzle_x];

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