Searched defs:surface_desc (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dswapchain.c1015 struct wined3d_resource_desc surface_desc; local
1134 surface_desc.resource_type = WINED3D_RTYPE_SURFACE;
1135 surface_desc.format = swapchain->desc.backbuffer_format;
1136 surface_desc.multisample_type = swapchain->desc.multisample_type;
1137 surface_desc.multisample_quality = swapchain->desc.multisample_quality;
1138 surface_desc.usage = WINED3DUSAGE_RENDERTARGET;
1139 surface_desc.pool = WINED3D_POOL_DEFAULT;
1140 surface_desc.width = swapchain->desc.backbuffer_width;
1141 surface_desc.height = swapchain->desc.backbuffer_height;
1142 surface_desc
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H A Dtexture.c851 struct wined3d_resource_desc surface_desc; local
933 surface_desc = *desc;
934 surface_desc.resource_type = WINED3D_RTYPE_SURFACE;
955 parent, &surface_desc, idx, surface_flags, &surface
960 parent, &surface_desc, idx, surface_flags, &surface)))
973 surface_desc.width = max(1, surface_desc.width >> 1);
974 surface_desc.height = surface_desc.width;
1102 struct wined3d_resource_desc surface_desc; local
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H A Ddevice.c5091 struct wined3d_resource_desc surface_desc; local
5095 surface_desc.resource_type = WINED3D_RTYPE_SURFACE;
5096 surface_desc.format = swapchain_desc->auto_depth_stencil_format;
5097 surface_desc.multisample_type = swapchain_desc->multisample_type;
5098 surface_desc.multisample_quality = swapchain_desc->multisample_quality;
5099 surface_desc.usage = WINED3DUSAGE_DEPTHSTENCIL;
5100 surface_desc.pool = WINED3D_POOL_DEFAULT;
5101 surface_desc.width = swapchain_desc->backbuffer_width;
5102 surface_desc.height = swapchain_desc->backbuffer_height;
5103 surface_desc
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddevice.c555 WINED3DSURFACE_DESC surface_desc; local
566 IWineD3DSurface_GetDesc((IWineD3DSurface *) resource, &surface_desc);
567 pool = surface_desc.pool;

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