Searched defs:stride_this_run (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dbuffer.c222 const struct wined3d_stream_info_element *attrib, DWORD *stride_this_run
248 else if(attrib->stride != *stride_this_run && *stride_this_run)
250 FIXME("Got two concurrent strides, %d and %d\n", attrib->stride, *stride_this_run);
253 else if((attrib->stride != *stride_this_run && *stride_this_run)
256 ERR("Got two concurrent strides, %d and %d\n", attrib->stride, *stride_this_run);
261 *stride_this_run = attrib->stride;
264 if (This->stride != *stride_this_run
267 if (This->stride != *stride_this_run)
373 UINT stride_this_run = 0; local
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dbuffer.c244 const struct wined3d_stream_info_element *attrib, DWORD *stride_this_run)
262 else if(attrib->stride != *stride_this_run && *stride_this_run)
264 FIXME("Got two concurrent strides, %d and %d\n", attrib->stride, *stride_this_run);
268 *stride_this_run = attrib->stride;
269 if (This->stride != *stride_this_run)
275 This->stride = *stride_this_run;
302 DWORD *stride_this_run, BOOL *float16_used)
322 ret = buffer_process_converted_attribute(This, CONV_FLOAT16_2, attrib, stride_this_run);
330 ret = buffer_process_converted_attribute(This, CONV_D3DCOLOR, attrib, stride_this_run);
242 buffer_process_converted_attribute(struct wined3d_buffer *This, const enum wined3d_buffer_conversion_type conversion_type, const struct wined3d_stream_info_element *attrib, DWORD *stride_this_run) argument
300 buffer_check_attribute(struct wined3d_buffer *This, const struct wined3d_stream_info *si, UINT attrib_idx, const BOOL check_d3dcolor, const BOOL is_ffp_position, const BOOL is_ffp_color, DWORD *stride_this_run, BOOL *float16_used) argument
416 UINT stride_this_run = 0; local
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