Searched defs:stencilSize (Results 1 - 8 of 8) sorted by relevance
/vbox/src/VBox/Additions/x11/x11include/glproto-1.4.10/GL/ |
H A D | glxint.h | 52 int stencilSize; member in struct:__GLXvisualConfigRec
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | utils.c | 46 short depthSize, stencilSize; member in struct:StaticPixelFormatDesc 897 desc->stencil_size = formats[i].stencilSize; 2459 BOOL getDepthStencilBits(const struct wined3d_format_desc *format_desc, short *depthSize, short *stencilSize) argument 2480 *stencilSize = format_desc->stencil_size; 2482 TRACE("Returning depthSize: %d and stencilSize: %d for fmt=%s\n", 2483 *depthSize, *stencilSize, debug_d3dformat(format_desc->format));
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H A D | directx.c | 3191 short depthSize, stencilSize; local 3197 if (!getDepthStencilBits(format_desc, &depthSize, &stencilSize)) 3217 if(cfg->stencilSize < stencilSize) 5515 cfgs->stencilSize = values[6]; 5539 cfgs->depthSize, cfgs->stencilSize, cfgs->numSamples, cfgs->windowDrawable); 5575 cfgs->stencilSize = ppfd.cStencilBits; 5586 cfgs->depthSize, cfgs->stencilSize, cfgs->windowDrawable); 5615 if(cfgs[i].depthSize && !cfgs[i].stencilSize) {
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H A D | wined3d_private.h | 1343 int depthSize, stencilSize; member in struct:WineD3D_PixelFormat 3029 short *depthSize, short *stencilSize) DECLSPEC_HIDDEN;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | utils.c | 2945 BOOL getDepthStencilBits(const struct wined3d_format *format, BYTE *depthSize, BYTE *stencilSize) argument 2968 *stencilSize = format->stencil_size; 2970 TRACE("Returning depthSize: %d and stencilSize: %d for format %s.\n", 2971 *depthSize, *stencilSize, debug_d3dformat(format->id));
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H A D | directx.c | 3754 BYTE depthSize, stencilSize; local 3757 if (!getDepthStencilBits(format, &depthSize, &stencilSize)) 3777 if(cfg->stencilSize < stencilSize) 5189 cfg->stencilSize = values[6]; 5216 cfg->depthSize, cfg->stencilSize, cfg->numSamples, cfg->windowDrawable); 5254 cfg->stencilSize = pfd.cStencilBits; 5265 cfg->depthSize, cfg->stencilSize, cfg->windowDrawable);
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H A D | wined3d_private.h | 1419 int depthSize, stencilSize; member in struct:wined3d_pixel_format 2836 BYTE *depthSize, BYTE *stencilSize) DECLSPEC_HIDDEN;
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 1371 int depthSize, stencilSize; member in struct:WineD3D_PixelFormat 3064 short *depthSize, short *stencilSize) DECLSPEC_HIDDEN;
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