Searched defs:stencil (Results 1 - 2 of 2) sorted by relevance

/openjdk7/jdk/src/solaris/native/sun/java2d/opengl/
H A DGLXGraphicsConfig.c201 * fbconfig with a minimal combined depth+stencil buffer. Note that we
204 * depth buffer (and stencil) sizes at the top of the list. Therefore, we
222 // this is the initial minimum value for the combined depth+stencil size
259 int dtype, rtype, depth, stencil, db, alpha, gamma; local
269 GLX_STENCIL_SIZE, &stencil);
279 "[V] id=0x%x db=%d alpha=%d depth=%d stencil=%d valid=",
280 fbvisualid, db, alpha, depth, stencil);
312 // depth+stencil size (this keeps VRAM usage to a minimum)
313 if ((depth + stencil) < minDepthPlusStencil) {
315 minDepthPlusStencil = depth + stencil;
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/openjdk7/jdk/src/windows/native/sun/java2d/opengl/
H A DWGLGraphicsConfig.c184 * depth+stencil buffer. Note that we currently only need depth capabilities
186 * return a list of pixel formats with the largest depth buffer (and stencil)
206 // this is the initial minimum value for the combined depth+stencil size
229 // meets our requirements while keeping the combined depth+stencil sizes
238 int depth, stencil, db, alpha; local
244 stencil = attrVals[1];
249 "[V] pixfmt=%d db=%d alpha=%d depth=%d stencil=%d valid=",
250 pixfmt, db, alpha, depth, stencil);
252 if ((depth + stencil) < minDepthPlusStencil) {
254 minDepthPlusStencil = depth + stencil;
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