Searched defs:state_fogstartend (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c972 void state_fogstartend(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context) function
1160 state_fogstartend(STATE_RENDER(WINED3DRS_FOGSTART), stateblock, context);
5547 { STATE_RENDER(WINED3DRS_FOGSTART), { STATE_RENDER(WINED3DRS_FOGSTART), state_fogstartend }, WINED3D_GL_EXT_NONE },
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstate.c1034 void state_fogstartend(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) function
1243 state_fogstartend(context, state, STATE_RENDER(WINED3D_RS_FOGSTART));
5683 { STATE_RENDER(WINED3D_RS_FOGSTART), { STATE_RENDER(WINED3D_RS_FOGSTART), state_fogstartend }, WINED3D_GL_EXT_NONE },

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