H A D | device.c | 2590 UINT start_register, const BOOL *constants, UINT bool_count) 2592 UINT count = min(bool_count, MAX_CONST_B - start_register); 2595 TRACE("device %p, start_register %u, constants %p, bool_count %u.\n", 2596 device, start_register, constants, bool_count); 2598 if (!constants || start_register >= MAX_CONST_B) 2601 memcpy(&device->updateStateBlock->state.vs_consts_b[start_register], constants, count * sizeof(BOOL)); 2603 TRACE("Set BOOL constant %u to %s.\n", start_register + i, constants[i] ? "true" : "false"); 2605 for (i = start_register; i < count + start_register; ++i) 2615 UINT start_register, BOO 2589 wined3d_device_set_vs_consts_b(struct wined3d_device *device, UINT start_register, const BOOL *constants, UINT bool_count) argument 2614 wined3d_device_get_vs_consts_b(const struct wined3d_device *device, UINT start_register, BOOL *constants, UINT bool_count) argument 2630 wined3d_device_set_vs_consts_i(struct wined3d_device *device, UINT start_register, const int *constants, UINT vector4i_count) argument 2657 wined3d_device_get_vs_consts_i(const struct wined3d_device *device, UINT start_register, int *constants, UINT vector4i_count) argument 2672 wined3d_device_set_vs_consts_f(struct wined3d_device *device, UINT start_register, const float *constants, UINT vector4f_count) argument 2710 wined3d_device_get_vs_consts_f(const struct wined3d_device *device, UINT start_register, float *constants, UINT vector4f_count) argument 3060 wined3d_device_set_ps_consts_b(struct wined3d_device *device, UINT start_register, const BOOL *constants, UINT bool_count) argument 3085 wined3d_device_get_ps_consts_b(const struct wined3d_device *device, UINT start_register, BOOL *constants, UINT bool_count) argument 3101 wined3d_device_set_ps_consts_i(struct wined3d_device *device, UINT start_register, const int *constants, UINT vector4i_count) argument 3128 wined3d_device_get_ps_consts_i(const struct wined3d_device *device, UINT start_register, int *constants, UINT vector4i_count) argument 3144 wined3d_device_set_ps_consts_f(struct wined3d_device *device, UINT start_register, const float *constants, UINT vector4f_count) argument 3182 wined3d_device_get_ps_consts_f(const struct wined3d_device *device, UINT start_register, float *constants, UINT vector4f_count) argument [all...] |