Searched defs:src_state (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstateblock.c636 static void wined3d_state_record_lights(struct wined3d_state *dst_state, const struct wined3d_state *src_state) argument
652 LIST_FOR_EACH(f, &src_state->light_map[i])
679 WARN("Light %u in dst_state %p does not exist in src_state %p.\n",
680 src->OriginalIndex, dst_state, src_state);
695 const struct wined3d_state *src_state = &stateblock->device->stateBlock->state; local
701 TRACE("Capturing state %p.\n", src_state);
703 if (stateblock->changed.vertexShader && stateblock->state.vertex_shader != src_state->vertex_shader)
706 stateblock->state.vertex_shader, src_state->vertex_shader);
708 if (src_state->vertex_shader)
709 wined3d_shader_incref(src_state
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