Searched defs:src_name1 (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c2604 char src_name0[50], src_name1[50], src_name2[50]; local
2660 shader_arb_get_src_param(ins, &ins->src[1], 1, src_name1);
2680 shader_addline(buffer, "MAD TA.x, TA.z, %s.w, TA.x;\n", src_name1); /* +1/(5!*32) */
2681 shader_addline(buffer, "MAD TA.x, TA.w, %s.x, TA.x;\n", src_name1); /* -1/(7!*128) */
2685 shader_addline(buffer, "MAD TA.y, %s.y, %s.z, TA.y;\n", dst_name, src_name1); /* +1/(4!*16) */
2686 shader_addline(buffer, "MAD TA.y, %s.z, %s.y, TA.y;\n", dst_name, src_name1); /* -1/(6!*64) */
3026 char src_name1[50]; local
3030 shader_arb_get_src_param(ins, &ins->src[1], 1, src_name1);
3037 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1);
3042 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1);
3055 char src_name1[50]; local
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c2440 char src_name0[50], src_name1[50], src_name2[50]; local
2496 shader_arb_get_src_param(ins, &ins->src[1], 1, src_name1);
2516 shader_addline(buffer, "MAD TA.x, TA.z, %s.w, TA.x;\n", src_name1); /* +1/(5!*32) */
2517 shader_addline(buffer, "MAD TA.x, TA.w, %s.x, TA.x;\n", src_name1); /* -1/(7!*128) */
2521 shader_addline(buffer, "MAD TA.y, %s.y, %s.z, TA.y;\n", dst_name, src_name1); /* +1/(4!*16) */
2522 shader_addline(buffer, "MAD TA.y, %s.z, %s.y, TA.y;\n", dst_name, src_name1); /* -1/(6!*64) */
2834 char src_name1[50]; local
2838 shader_arb_get_src_param(ins, &ins->src[1], 1, src_name1);
2845 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1);
2850 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1);
2863 char src_name1[50]; local
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