Searched defs:src_name1 (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | arb_program_shader.c | 2604 char src_name0[50], src_name1[50], src_name2[50]; local 2660 shader_arb_get_src_param(ins, &ins->src[1], 1, src_name1); 2680 shader_addline(buffer, "MAD TA.x, TA.z, %s.w, TA.x;\n", src_name1); /* +1/(5!*32) */ 2681 shader_addline(buffer, "MAD TA.x, TA.w, %s.x, TA.x;\n", src_name1); /* -1/(7!*128) */ 2685 shader_addline(buffer, "MAD TA.y, %s.y, %s.z, TA.y;\n", dst_name, src_name1); /* +1/(4!*16) */ 2686 shader_addline(buffer, "MAD TA.y, %s.z, %s.y, TA.y;\n", dst_name, src_name1); /* -1/(6!*64) */ 3026 char src_name1[50]; local 3030 shader_arb_get_src_param(ins, &ins->src[1], 1, src_name1); 3037 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1); 3042 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1); 3055 char src_name1[50]; local [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | arb_program_shader.c | 2440 char src_name0[50], src_name1[50], src_name2[50]; local 2496 shader_arb_get_src_param(ins, &ins->src[1], 1, src_name1); 2516 shader_addline(buffer, "MAD TA.x, TA.z, %s.w, TA.x;\n", src_name1); /* +1/(5!*32) */ 2517 shader_addline(buffer, "MAD TA.x, TA.w, %s.x, TA.x;\n", src_name1); /* -1/(7!*128) */ 2521 shader_addline(buffer, "MAD TA.y, %s.y, %s.z, TA.y;\n", dst_name, src_name1); /* +1/(4!*16) */ 2522 shader_addline(buffer, "MAD TA.y, %s.z, %s.y, TA.y;\n", dst_name, src_name1); /* -1/(6!*64) */ 2834 char src_name1[50]; local 2838 shader_arb_get_src_param(ins, &ins->src[1], 1, src_name1); 2845 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1); 2850 shader_addline(buffer, "SUBC TA, %s, %s;\n", src_name0, src_name1); 2863 char src_name1[50]; local [all...] |
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