Searched defs:shader_init (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c287 static void shader_init(struct IWineD3DBaseShaderClass *shader, IWineD3DDeviceImpl *device, function
1518 shader->baseShader.frontend_data = fe->shader_init(byte_code, output_signature);
1789 shader_init(&shader->baseShader, device, parent, parent_ops);
1935 shader_init(&shader->base_shader, device, parent, parent_ops);
2230 shader_init(&shader->baseShader, device, parent, parent_ops);
H A Dwined3d_private.h670 void *(*shader_init)(const DWORD *ptr, const struct wined3d_shader_signature *output_signature); member in struct:wined3d_shader_frontend
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c287 static void shader_init(struct IWineD3DBaseShaderClass *shader, IWineD3DDeviceImpl *device, function
1516 shader->baseShader.frontend_data = fe->shader_init(byte_code, output_signature);
1785 shader_init(&shader->baseShader, device, parent, parent_ops);
1931 shader_init(&shader->base_shader, device, parent, parent_ops);
2224 shader_init(&shader->baseShader, device, parent, parent_ops);
H A Dwined3d_private.h659 void *(*shader_init)(const DWORD *ptr, const struct wined3d_shader_signature *output_signature); member in struct:wined3d_shader_frontend
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c343 static void shader_init(struct wined3d_shader *shader, struct wined3d_device *device, function
1670 shader->frontend_data = fe->shader_init(byte_code, output_signature);
1954 shader_init(shader, device, parent, parent_ops);
2023 shader_init(shader, device, parent, parent_ops);
2300 shader_init(shader, device, parent, parent_ops);
H A Dwined3d_private.h730 void *(*shader_init)(const DWORD *ptr, const struct wined3d_shader_signature *output_signature); member in struct:wined3d_shader_frontend

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