Searched defs:shader_init (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader.c | 287 static void shader_init(struct IWineD3DBaseShaderClass *shader, IWineD3DDeviceImpl *device, function 1518 shader->baseShader.frontend_data = fe->shader_init(byte_code, output_signature); 1789 shader_init(&shader->baseShader, device, parent, parent_ops); 1935 shader_init(&shader->base_shader, device, parent, parent_ops); 2230 shader_init(&shader->baseShader, device, parent, parent_ops);
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H A D | wined3d_private.h | 670 void *(*shader_init)(const DWORD *ptr, const struct wined3d_shader_signature *output_signature); member in struct:wined3d_shader_frontend
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader.c | 287 static void shader_init(struct IWineD3DBaseShaderClass *shader, IWineD3DDeviceImpl *device, function 1516 shader->baseShader.frontend_data = fe->shader_init(byte_code, output_signature); 1785 shader_init(&shader->baseShader, device, parent, parent_ops); 1931 shader_init(&shader->base_shader, device, parent, parent_ops); 2224 shader_init(&shader->baseShader, device, parent, parent_ops);
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H A D | wined3d_private.h | 659 void *(*shader_init)(const DWORD *ptr, const struct wined3d_shader_signature *output_signature); member in struct:wined3d_shader_frontend
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader.c | 343 static void shader_init(struct wined3d_shader *shader, struct wined3d_device *device, function 1670 shader->frontend_data = fe->shader_init(byte_code, output_signature); 1954 shader_init(shader, device, parent, parent_ops); 2023 shader_init(shader, device, parent, parent_ops); 2300 shader_init(shader, device, parent, parent_ops);
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H A D | wined3d_private.h | 730 void *(*shader_init)(const DWORD *ptr, const struct wined3d_shader_signature *output_signature); member in struct:wined3d_shader_frontend
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