Searched defs:shader_glsl_get_ffp_fragment_op_arg (Results 1 - 1 of 1) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 5115 static const char *shader_glsl_get_ffp_fragment_op_arg(struct wined3d_shader_buffer *buffer, function 5229 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, dw_arg0); 5230 arg1 = shader_glsl_get_ffp_fragment_op_arg(buffer, 1, stage, dw_arg1); 5231 arg2 = shader_glsl_get_ffp_fragment_op_arg(buffer, 2, stage, dw_arg2); 5288 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, WINED3DTA_DIFFUSE); 5294 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, WINED3DTA_TEXTURE); 5300 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, WINED3DTA_TFACTOR); 5306 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, WINED3DTA_TEXTURE); 5312 arg0 = shader_glsl_get_ffp_fragment_op_arg(buffer, 0, stage, WINED3DTA_CURRENT);
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