Searched defs:shader_glsl_ffp_mcs (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c4881 static const char *shader_glsl_ffp_mcs(enum wined3d_material_color_source mcs, const char *material) function
4917 ambient = shader_glsl_ffp_mcs(settings->ambient_source, "gl_FrontMaterial.ambient");
4918 diffuse = shader_glsl_ffp_mcs(settings->diffuse_source, "gl_FrontMaterial.diffuse");
4919 specular = shader_glsl_ffp_mcs(settings->specular_source, "gl_FrontMaterial.specular");
4920 emission = shader_glsl_ffp_mcs(settings->emission_source, "gl_FrontMaterial.emission");

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