Searched defs:shader_glsl_append_imm_vec4 (Results 1 - 1 of 1) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c257 static void shader_glsl_append_imm_vec4(struct wined3d_shader_buffer *buffer, const float *values) function
1257 shader_glsl_append_imm_vec4(buffer, wined3d_srgb_const0);
1260 shader_glsl_append_imm_vec4(buffer, wined3d_srgb_const1);
1286 shader_glsl_append_imm_vec4(buffer, ycorrection);
1322 shader_glsl_append_imm_vec4(buffer, (const float *)lconst->value);
5489 shader_glsl_append_imm_vec4(buffer, wined3d_srgb_const0);
5492 shader_glsl_append_imm_vec4(buffer, wined3d_srgb_const1);

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